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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0000960 | VCMI | GUI - Battles | public | 2012-05-18 10:53 | 2012-05-22 17:21 | ||||
Reporter | douggie_m | ||||||||
Assigned To | Tow | ||||||||
Priority | normal | Severity | crash | Reproducibility | always | ||||
Status | closed | Resolution | fixed | ||||||
Platform | PowerPC | OS | GNU/Linux | OS Version | Debian Sid | ||||
Product Version | |||||||||
Target Version | Fixed in Version | 0.89 | |||||||
Summary | 0000960: Server segfaults on the beginning of any battle | ||||||||
Description | Segfault on each battle: -------------------------------- Warning: empty path found... Segmentation fault Server finished Lost connection to server, ending listening thread! read: End of file Something wrong, lost connection while game is still ongoing... terminate called after throwing an instance of 'boost::exception_detail::clone_impl<boost::exception_detail::error_info_injector<boost::system::system_error> >' what(): read: End of file Aborted -------------------------------- $ ps -A | grep vcmiserver 2309 pts/4 00:00:01 vcmiserver ... (gdb) attach 2309 ... (gdb) c ... Program received signal SIGSEGV, Segmentation fault. [Switching to Thread 0xf6eff450 (LWP 2500)] 0x0f7fdc48 in BattleInfo::setupBattle (tile=..., terrain=3, terType=11, armies=0x104285b8, heroes=0x104285c0, creatureBank=false, town=0x0) at BattleState.cpp:1753 1753 creatureBank ? commanderBank[i] : commanderField[i]); (gdb) bt #0 0x0f7fdc48 in BattleInfo::setupBattle (tile=..., terrain=3, terType=11, armies=0x104285b8, heroes=0x104285c0, creatureBank=false, town=0x0) at BattleState.cpp:1753 #1 0x0f90fc90 in CGameState::setupBattle (this=0x10840e80, tile=..., armies=0x104285b8, heroes=0x104285c0, creatureBank=false, town=0x0) at CGameState.cpp:787 0000002 0x10172a50 in CGameHandler::setupBattle (this=0x108408e0, tile=..., armies=0x104285b8, heroes=0x104285c0, creatureBank=false, town=0x0) at CGameHandler.cpp:1464 0000003 0x101697a4 in CGameHandler::startBattle(CArmedInstance const**, int3, CGHeroInstance const**, bool, boost::function<void (BattleResult*)>, CGTownInstance const*) (this=0x108408e0, armies=0x104285b8, tile=..., heroes=0x104285c0, creatureBank=false, cb=..., town=0x0) at CGameHandler.cpp:372 0000004 0x10295774 in boost::_mfi::mf6<void, CGameHandler, CArmedInstance const**, int3, CGHeroInstance const**, bool, boost::function<void (BattleResult*)>, CGTownInstance const*>::operator()(CGameHandler*, CArmedInstance const**, int3, CGHeroInstance const**, bool, boost::function<void (BattleResult*)>, CGTownInstance const*) const (this=0x10958bd4, p=0x108408e0, a1=0x104285b8, a2=..., a3=0x104285c0, a4=false, a5=..., a6=0x0) at /usr/include/boost/bind/mem_fn_template.hpp:732 0000005 0x10295334 in boost::_bi::list7<boost::_bi::value<CGameHandler*>, boost::_bi::value<CArmedInstance const**>, boost::_bi::value<int3>, boost::_bi::value<CGHeroInstance const**>, boost::_bi::value<bool>, boost::_bi::value<boost::function<void (BattleResult*)> >, boost::_bi::value<CGTownInstance const*> >::operator()<boost::_mfi::mf6<void, CGameHandler, CArmedInstance const**, int3, CGHeroInstance const**, bool, boost::function<void (BattleResult*)>, CGTownInstance const*>, boost::_bi::list0>(boost::_bi::type<void>, boost::_mfi::mf6<void, CGameHandler, CArmedInstance const**, int3, CGHeroInstance const**, bool, boost::function<void (BattleResult*)>, CGTownInstance const*>&, boost::_bi::list0&, int) (this=0x10958bdc, f=..., a=...) at /usr/include/boost/bind/bind.hpp:670 0000006 0x10295144 in boost::_bi::bind_t<void, boost::_mfi::mf6<void, CGameHandler, CArmedInstance const**, int3, CGHeroInstance const**, bool, boost::function<void (BattleResult*)>, CGTownInstance const*>, boost::_bi::list7<boost::_bi::value<CGameHandler*>, boost::_bi::value<CArmedInstance const**>, boost::_bi::value<int3>, boost::_bi::value<CGHeroInstance const**>, boost::_bi::value<bool>, boost::_bi::value<boost::function<void (BattleResult*)> >, boost::_bi::value<CGTownInstance const*> > >::operator()() (this=0x10958bd4) at /usr/include/boost/bind/bind_template.hpp:20 0000007 0x10292858 in boost::detail::thread_data<boost::_bi::bind_t<void, boost::_mfi::mf6<void, CGameHandler, CArmedInstance const**, int3, CGHeroInstance const**, bool, boost::function<void (BattleResult*)>, CGTownInstance const*>, boost::_bi::list7<boost::_bi::value<CGameHandler*>, boost::_bi::value<CArmedInstance const**>, boost::_bi::value<int3>, boost::_bi::value<CGHeroInstance const**>, boost::_bi::value<bool>, boost::_bi::value<boost::function<void (BattleResult*)> >, boost::_bi::value<CGTownInstance const*> > > >::run() ( this=0x10958ad0) at /usr/include/boost/thread/detail/thread.hpp:62 0000008 0x0f25d40c in ?? () from /usr/lib/libboost_thread.so.1.49.0 0000009 0x0f21c7b0 in start_thread (arg=<optimized out>) at pthread_create.c:306 0000010 0x0ed3fb10 in clone () at ../sysdeps/unix/sysv/linux/powerpc/powerpc32/clone.S:123 -------------------------------- | ||||||||
Steps To Reproduce | Always reproducible. Just begin any map, and start any battle. It is not present in 0.88 release tarball. As Ivan said, it ``Looks like commanders issue.'' | ||||||||
Tags | No tags attached. | ||||||||
Attached Files | Screenshot - 05212012 - 12:35:05 PM.png [^] (1,169,025 bytes) 2012-05-21 16:36 | ||||||||
Notes | |
(0002492) Ivan (developer) 2012-05-18 11:25 |
As I said - update configuration files. Your files in vcmi data directory at /usr/(local/)share/vcmi/config are from 0.88 Copy or create symlink to current files which are at /path/to/source/config directory |
(0002516) douggie_m (reporter) 2012-05-21 16:35 edited on: 2012-05-21 16:37 |
I tried to # rm -rf /usr/share/vcmi/config # cp -r ~username/Development/VCMI/vcmi-svn/config /usr/share/vcmi/ and the issue has been magically resolved. If such case of segfaulting is okay, the issue may be closed. |
(0002517) Tow (developer) 2012-05-21 22:30 |
Thanks for feedback, closing. |
(0002521) douggie_m (reporter) 2012-05-22 16:43 edited on: 2012-05-22 16:45 |
I will just post how to make /usr/share/vcmi/config to be included in the installation tarball, okay? make install DESTDIR=`pwd`/__dest cd __dest mkdir -p ./usr/share/vcmi && cp -r ../config ./usr/share/vcmi/ Also, maybe it does worth it to include stuff like that inside Makefile's install target. UPD: By the way, how to close the bug again? Or is this possible only for moderators? |
(0002524) Warmonger (administrator) 2012-05-22 17:21 |
Unfortunatelly. That's why we have so many reports still open :P |
Issue History | |||
Date Modified | Username | Field | Change |
2012-05-18 10:53 | douggie_m | New Issue | |
2012-05-18 11:25 | Ivan | Note Added: 0002492 | |
2012-05-21 16:35 | douggie_m | Note Added: 0002516 | |
2012-05-21 16:36 | douggie_m | File Added: Screenshot - 05212012 - 12:35:05 PM.png | |
2012-05-21 16:37 | douggie_m | Note Edited: 0002516 | View Revisions |
2012-05-21 22:30 | Tow | Note Added: 0002517 | |
2012-05-21 22:30 | Tow | Status | new => closed |
2012-05-21 22:30 | Tow | Assigned To | => Tow |
2012-05-21 22:30 | Tow | Resolution | open => no change required |
2012-05-22 16:43 | douggie_m | Note Added: 0002521 | |
2012-05-22 16:43 | douggie_m | Status | closed => feedback |
2012-05-22 16:43 | douggie_m | Resolution | no change required => reopened |
2012-05-22 16:45 | douggie_m | Note Edited: 0002521 | View Revisions |
2012-05-22 17:21 | Warmonger | Note Added: 0002524 | |
2012-05-22 17:21 | Warmonger | Status | feedback => closed |
2012-05-22 17:21 | Warmonger | Resolution | reopened => fixed |
2012-05-22 17:21 | Warmonger | Fixed in Version | => 0.89 |
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