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IDProjectCategoryView StatusDate SubmittedLast Update
0000917VCMIMechanics - Battlespublic2012-04-02 07:092014-05-30 17:40
Reporterq4a 
Assigned ToTow 
PrioritynormalSeveritycrashReproducibilityalways
StatusclosedResolutionfixed 
Platformx86OSWindowsOS VersionXP SP3
Product Version0.88 
Target VersionFixed in Version 
Summary0000917: Crash when attack Cyclops from Cyclops Stockpile
DescriptionTested on r2603. Attached archive contain client and server logs.
Console log:
Loaded Stupid AI 0.1
CStupidAI [0D9FA698]: created
CStupidAI [0D9FA698]: init called, saving ptr to IBattleCallback
System message: Game has been saved as Newgame_Autosave_5
Player 0 sends a message: vcmieagles
System message: Cheater!!!
CStupidAI [0D9FA698]: battleStart called
CStupidAI [0D9FA698]: battleNewRoundFirst called
CStupidAI [0D9FA698]: battleNewRound called
CStupidAI [0D9FA698]: actionStarted called
CStupidAI [0D9FA698]: battleStackMoved called
CStupidAI [0D9FA698]: battleAttack called
CStupidAI [0D9FA698]: battleStacksAttacked called
Assertion failed: owner->curInt->cb->battleGetWallUnderHex(_dest) >= 0, file e:\
game\vcmi\client\battleinterface\cbattleanimations.cpp, line 149
Steps To ReproduceStart Middletown map.
Use cheat "vcmieagles" to reveals FoW.
Visit Cyclops Stockpile. It's near Sawmill on north.
Attack left upper(or may be any other) Cyclops.
TagsNo tags attached.
Attached Files7z file icon logs.7z [^] (10,498 bytes) 2012-04-02 07:09

- Relationships

-  Notes
(0002330)
Tow (developer)
2012-04-02 11:50

Ouch. Fixed in r2605.

- Issue History
Date Modified Username Field Change
2012-04-02 07:09 q4a New Issue
2012-04-02 07:09 q4a File Added: logs.7z
2012-04-02 11:50 Tow Note Added: 0002330
2012-04-02 11:50 Tow Status new => resolved
2012-04-02 11:50 Tow Resolution open => fixed
2012-04-02 11:50 Tow Assigned To => Tow
2014-05-30 17:40 beegee Status resolved => closed

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