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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0000686 | VCMI | GUI - Battles | public | 2011-03-01 23:20 | 2014-05-30 17:40 | ||||
Reporter | Zamolxis | ||||||||
Assigned To | Tow | ||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||
Status | closed | Resolution | fixed | ||||||
Platform | OS | OS Version | |||||||
Product Version | 0.84 | ||||||||
Target Version | Fixed in Version | 0.89 | |||||||
Summary | 0000686: Battlefield terrain does not seem to match Adventure terrain | ||||||||
Description | If you try to reproduce 0000684, you'll notice the battle will take place on Dirt, but at the shore (next to water). In such cases H3 was actually using sand as battlefield background terrain (as in beach sand) rather than dirt. VCMI however seems to use the native terrain of the attacker or defender (both Necro in the case of 0000684, where we end up getting neither sand nor dirt at least). | ||||||||
Tags | No tags attached. | ||||||||
Attached Files | |||||||||
Notes | |
(0001584) Boulie (reporter) 2011-03-02 09:38 |
I'm not sure if it is important in this moment. Cause battlefield in OH3 are fixed. So till battlefield algorithm from OH3 isn't implemented, probably we shouldn't report problems with battlefields. See here http://forum.vcmi.eu/viewtopic.php?p=4747&highlight=#4747 [^] |
(0002339) Tow (developer) 2012-04-08 02:31 |
Fixed in r2617. |
Issue History | |||
Date Modified | Username | Field | Change |
2011-03-01 23:20 | Zamolxis | New Issue | |
2011-03-01 23:20 | Zamolxis | Status | new => assigned |
2011-03-01 23:20 | Zamolxis | Assigned To | => Tow dragon |
2011-03-02 09:38 | Boulie | Note Added: 0001584 | |
2011-09-18 13:35 | Zamolxis | Relationship added | related to 0000801 |
2012-04-08 02:31 | Tow | Note Added: 0002339 | |
2012-04-08 02:31 | Tow | Status | assigned => resolved |
2012-04-08 02:31 | Tow | Fixed in Version | => 0.89 |
2012-04-08 02:31 | Tow | Resolution | open => fixed |
2012-04-08 02:31 | Tow | Assigned To | Tow dragon => Tow |
2014-05-30 17:40 | beegee | Status | resolved => closed |
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