MantisBT

View Issue Details Jump to Notes ] Issue History ] Print ]
IDProjectCategoryView StatusDate SubmittedLast Update
0000686VCMIGUI - Battlespublic2011-03-01 23:202014-05-30 17:40
ReporterZamolxis 
Assigned ToTow 
PrioritynormalSeverityminorReproducibilityalways
StatusclosedResolutionfixed 
PlatformOSOS Version
Product Version0.84 
Target VersionFixed in Version0.89 
Summary0000686: Battlefield terrain does not seem to match Adventure terrain
DescriptionIf you try to reproduce 0000684, you'll notice the battle will take place on Dirt, but at the shore (next to water). In such cases H3 was actually using sand as battlefield background terrain (as in beach sand) rather than dirt. VCMI however seems to use the native terrain of the attacker or defender (both Necro in the case of 0000684, where we end up getting neither sand nor dirt at least).
TagsNo tags attached.
Attached Files

- Relationships
related to 0000801closedTow terrain handling is broken 

-  Notes
(0001584)
Boulie (reporter)
2011-03-02 09:38

I'm not sure if it is important in this moment. Cause battlefield in OH3 are fixed. So till battlefield algorithm from OH3 isn't implemented, probably we shouldn't report problems with battlefields.
See here
http://forum.vcmi.eu/viewtopic.php?p=4747&highlight=#4747 [^]
(0002339)
Tow (developer)
2012-04-08 02:31

Fixed in r2617.

- Issue History
Date Modified Username Field Change
2011-03-01 23:20 Zamolxis New Issue
2011-03-01 23:20 Zamolxis Status new => assigned
2011-03-01 23:20 Zamolxis Assigned To => Tow dragon
2011-03-02 09:38 Boulie Note Added: 0001584
2011-09-18 13:35 Zamolxis Relationship added related to 0000801
2012-04-08 02:31 Tow Note Added: 0002339
2012-04-08 02:31 Tow Status assigned => resolved
2012-04-08 02:31 Tow Fixed in Version => 0.89
2012-04-08 02:31 Tow Resolution open => fixed
2012-04-08 02:31 Tow Assigned To Tow dragon => Tow
2014-05-30 17:40 beegee Status resolved => closed

Site | Forums | Wiki | Slack | GitHub


Copyright © 2000 - 2024 MantisBT Team
Hosting provided by DigitalOcean