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IDProjectCategoryView StatusDate SubmittedLast Update
0000383VCMIMechanics - Objectspublic2010-02-27 07:512010-02-28 12:51
ReporterSteven Aus 
Assigned ToTow 
PrioritynormalSeverityminorReproducibilityN/A
StatusclosedResolutionno change required 
PlatformOSOS Version
Product Version0.75e 
Target VersionFixed in Version 
Summary0000383: In a particular game, practically all the Campfires had Mercury with them.
DescriptionIn the game attached to http://bugs.vcmi.eu/view.php?id=382 [^] , there was an unusually high number of one-shot objects that contained Mercury.

Best regards,
Steven.
TagsNo tags attached.
Attached Files

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-  Notes
(0000696)
Warmonger (administrator)
2010-02-27 07:58

I guess this is what 'random' really means :P. Sometimes things just get unbalanced.
(0000697)
Steven Aus (reporter)
2010-02-27 08:47

Which is why we have Marketplaces. =) And the Trading Post (initially meant to be equivalent to 3 Marketplaces but they accidentally made it equivalent to 6 Marketplaces :p).
(0000706)
Tow (developer)
2010-02-28 12:51

Code is correct.
I posted this once on the board: http://www.random.org/analysis/dilbert.jpg [^]
Good illustration for all the issues with randomness :-)

- Issue History
Date Modified Username Field Change
2010-02-27 07:51 Steven Aus New Issue
2010-02-27 07:58 Warmonger Note Added: 0000696
2010-02-27 08:47 Steven Aus Note Added: 0000697
2010-02-28 12:51 Tow Note Added: 0000706
2010-02-28 12:51 Tow Status assigned => closed
2010-02-28 12:51 Tow Resolution open => no change required

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