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IDProjectCategoryView StatusDate SubmittedLast Update
0000328VCMIMechanics - Objectspublic2009-12-27 22:022010-07-13 13:50
ReporterZamolxis 
Assigned ToTow 
PrioritynormalSeveritycrashReproducibilityalways
StatusclosedResolutionfixed 
PlatformOSOS Version
Product Version0.75 
Target VersionFixed in Version0.8 
Summary0000328: VCMI crashes at game start if on the map there is a Subterranean Gate with no exit on the other side
DescriptionSee the attached map. If you cannot reproduce, I'll also add the logs (no .dmp file created though).
Additional InformationAlso, when fixing the crash, perhaps you can also implement the standard H3 message we should get when trying to access the blocked gate.
TagsNo tags attached.
Attached Files? file icon  VCMI_Tests.h3m [^] (11,797 bytes) 2009-12-27 22:02

- Relationships

-  Notes
(0000614)
Tow (developer)
2010-02-10 03:35

Fixed in r1471
(0001094)
Zamolxis (viewer)
2010-07-13 13:50

Verified as fixed in 0.81 (including message).

- Issue History
Date Modified Username Field Change
2009-12-27 22:02 Zamolxis New Issue
2009-12-27 22:02 Zamolxis File Added: VCMI_Tests.h3m
2009-12-27 22:14 Zamolxis Description Updated View Revisions
2010-02-10 03:35 Tow Note Added: 0000614
2010-02-10 03:35 Tow Status assigned => resolved
2010-02-10 03:35 Tow Fixed in Version => 0.89
2010-02-10 03:35 Tow Resolution open => fixed
2010-07-13 13:50 Zamolxis Note Added: 0001094
2010-07-13 13:50 Zamolxis Status resolved => closed

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