MantisBT

View Issue Details Jump to Notes ] Issue History ] Print ]
IDProjectCategoryView StatusDate SubmittedLast Update
0003066VCMIAI - Adventure Mappublic2019-06-01 10:472019-06-01 10:48
Reportermpech 
Assigned To 
PrioritynormalSeverityminorReproducibilityalways
StatusnewResolutionopen 
PlatformUbuntu 16.04.6 LTSOSOS Version
Product Version 
Target VersionFixed in Version 
Summary0003066: AI hangs (not skipping hero?)
Descriptionred AI hangs (seemingly after hero gird turn)
Steps To Reproduce
1) in A.zip
load map. vcmieagles. end turn. You can see red ending its turn

2) in afterdr.zip
(I loaded save A. I killed red heroes (around necro) casting death riple (and dying along). Then saved before ending turn as drafter.)
load map. vcmieagles. end turn. You can see red NOT ending its turn

used mods are:
witchiking artifacts, hota, retreat, preserve, death valley
TagsNo tags attached.
Attached Fileszip file icon A.zip [^] (2,471,543 bytes) 2019-06-01 10:47
zip file icon afterdr.zip [^] (2,471,302 bytes) 2019-06-01 10:47
zip file icon drafter_logs.zip [^] (94,072 bytes) 2019-06-01 10:48

- Relationships

-  Notes
There are no notes attached to this issue.

- Issue History
Date Modified Username Field Change
2019-06-01 10:47 mpech New Issue
2019-06-01 10:47 mpech File Added: A.zip
2019-06-01 10:47 mpech File Added: afterdr.zip
2019-06-01 10:48 mpech File Added: drafter_logs.zip

Site | Forums | Wiki | Slack | GitHub


Copyright © 2000 - 2019 MantisBT Team
Hosting provided by DigitalOcean