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| ID | Project | Category | View Status | Date Submitted | Last Update | ||||
| 0002940 | VCMI | Mechanics - Other | public | 2018-03-29 02:37 | 2018-03-29 02:39 | ||||
| Reporter | hkoehler | ||||||||
| Assigned To | hkoehler | ||||||||
| Priority | normal | Severity | minor | Reproducibility | always | ||||
| Status | closed | Resolution | duplicate | ||||||
| Platform | OS | OS Version | |||||||
| Product Version | 0.99 | ||||||||
| Target Version | Fixed in Version | ||||||||
| Summary | 0002940: CREATURE_DAMAGE has no effect on minimum damage when added via spell | ||||||||
| Description | When adding a bonus { "type" : "CREATURE_DAMAGE", "subtype" : 1, "val" : -1 } via spell in battle, the target's minimum damage remains unchanged. Dito for subtype 0. | ||||||||
| Steps To Reproduce | 1) Modify spell to grant bonus above. 2) Cast during combat. | ||||||||
| Additional Information | * Maximum damage is affected as expected (for subtype 0 or 2) * Changing val to some positive number has no affect on minimum damage either. * Adding the bonus via secondary skill works as expected (i.e. bug does not happen). | ||||||||
| Tags | No tags attached. | ||||||||
| Attached Files | |||||||||
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Issue History |
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| Date Modified | Username | Field | Change |
| 2018-03-29 02:37 | hkoehler | New Issue | |
| 2018-03-29 02:38 | hkoehler | Relationship added | duplicate of 0002939 |
| 2018-03-29 02:39 | hkoehler | Status | new => closed |
| 2018-03-29 02:39 | hkoehler | Assigned To | => hkoehler |
| 2018-03-29 02:39 | hkoehler | Resolution | open => duplicate |
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