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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0002922 | VCMI | AI - Adventure Map | public | 2018-03-20 17:45 | 2023-10-10 13:42 | ||||
Reporter | Povelitel | ||||||||
Assigned To | Nullkiller | ||||||||
Priority | normal | Severity | crash | Reproducibility | always | ||||
Status | closed | Resolution | fixed | ||||||
Platform | OS | OS Version | |||||||
Product Version | 0.99 | ||||||||
Target Version | Fixed in Version | 1.next | |||||||
Summary | 0002922: Crash on turn AI | ||||||||
Description | auto currentExit = getObj(currentPos, true)->id; > VCAI.dll!VCAI::moveHeroToTile::__l7::<лямбда>()Строка 1960 C++ Символы загружены. VCAI.dll!VCAI::moveHeroToTile(int3 dst, HeroPtr h)Строка 1971 C++ Символы загружены. VCAI.dll!VCAI::goVisitObj(const CGObjectInstance * obj, HeroPtr h)Строка 871 C++ Символы загружены. VCAI.dll!VCAI::wander(HeroPtr h)Строка 1593 C++ Символы загружены. VCAI.dll!VCAI::performTypicalActions()Строка 2540 C++ Символы загружены. VCAI.dll!VCAI::makeTurnInternal()Строка 844 C++ Символы загружены. VCAI.dll!VCAI::makeTurn()Строка 754 C++ Символы загружены. | ||||||||
Tags | No tags attached. | ||||||||
Attached Files | CrashAI.rar [^] (1,839,572 bytes) 2018-03-20 17:45 | ||||||||
Notes | |
(0007663) Povelitel (updater) 2018-11-02 10:17 |
Don't reproducibility now |
(0008747) Povelitel (updater) 2023-10-10 13:42 |
no longer relevant |
Issue History | |||
Date Modified | Username | Field | Change |
2018-03-20 17:45 | Povelitel | New Issue | |
2018-03-20 17:45 | Povelitel | File Added: CrashAI.rar | |
2018-11-02 10:17 | Povelitel | Note Added: 0007663 | |
2018-11-02 10:17 | Povelitel | Status | new => resolved |
2018-11-02 10:17 | Povelitel | Fixed in Version | => 1.next |
2018-11-02 10:17 | Povelitel | Resolution | open => fixed |
2018-11-02 10:17 | Povelitel | Assigned To | => Nullkiller |
2023-10-10 13:42 | Povelitel | Note Added: 0008747 | |
2023-10-10 13:42 | Povelitel | Status | resolved => closed |
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