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IDProjectCategoryView StatusDate SubmittedLast Update
0002826VCMIMechanics - Adventure Mappublic2017-12-17 20:462018-03-01 15:28
ReporterDemonlight 
Assigned To 
PrioritynormalSeveritycrashReproducibilityalways
StatusnewResolutionopen 
PlatformWindowsOS7OS VersionUltimate
Product Version0.99 
Target VersionFixed in Version 
Summary0002826: When my Hero Walk down over the point in the map crash to Destop
DescriptionIf I move my hero down through the bottleneck in the map, there will be a crash no matter with which hero or if I restart the map.
At the savegame just go down and then the crash follows.
I took a picture at which point the crash occurred

Steps To ReproduceLoad the savegame and walk with one of the heros through the bottleneck and than the crash follows
Additional InformationI Use your version develop-26a222a.exe
In the Picture you see my used and aktivatet mods.
Sorry my Englisch is bad and i hope i hope i don't annoy you that i report every bug i find

With friendly greetings Demonlight


TagsNo tags attached.
Attached Files7z file icon Walking crash to Destop.7z [^] (1,634,310 bytes) 2017-12-17 20:46

- Relationships

-  Notes
(0007442)
Povelitel (updater)
2018-03-01 15:28

I loaded it with out mods

art->putAt(al);

> VCMI_lib.dll!PutArtifact::applyGs(CGameState * gs)Строка 953 C++ Символы загружены.
     VCMI_lib.dll!CApplyOnGS<PutArtifact>::applyOnGS(CGameState * gs, void * pack)Строка 63 C++ Символы загружены.
     VCMI_lib.dll!CGameState::apply(CPack * pack)Строка 1958 C++ Символы загружены.
     VCMI_client.exe!CClient::handlePack(CPack * pack)Строка 686 C++ Символы загружены.
     VCMI_client.exe!CClient::run()Строка 190 C++ Символы загружены.

- Issue History
Date Modified Username Field Change
2017-12-17 20:46 Demonlight New Issue
2017-12-17 20:46 Demonlight File Added: Walking crash to Destop.7z
2018-03-01 15:28 Povelitel Note Added: 0007442

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