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IDProjectCategoryView StatusDate SubmittedLast Update
0000281VCMIGUI - Battlespublic2009-12-02 12:362013-07-16 14:07
Reportermajaczek 
Assigned ToTow dragon 
PrioritynormalSeverityminorReproducibilityalways
StatusclosedResolutionfixed 
PlatformOSOS Version
Product Version0.75 
Target VersionFixed in Version 
Summary0000281: teleporting dragon - wrong animation place or some mechanicsbug
Descriptionwhile atacking azure dragon opponent (with no hero) by my hero with legions of them i see that my first attack on the opponent looks like the opponent stack is look like teleporting to the left side while being hurted and after attacks it backs on its place
Additional Informationused map overflow2 from my test map pack
download at second post in this topic
http://forum.vcmi.eu/viewtopic.php?p=4031#4031 [^]
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-  Notes
(0000369)
Zamolxis (viewer)
2009-12-02 23:13

Yes, that happens with many creatures, since 0.74. And the "teleport" can get quite spectacular with 2-hex creatures or (I think) when there are obstacles around. :)
(0003755)
Ivan (developer)
2013-07-16 14:07

Fixed quite a while ago, create another issue if something similar will reappear.

- Issue History
Date Modified Username Field Change
2009-12-02 12:36 majaczek New Issue
2009-12-02 23:13 Zamolxis Note Added: 0000369
2013-07-16 14:07 Ivan Note Added: 0003755
2013-07-16 14:07 Ivan Status assigned => closed
2013-07-16 14:07 Ivan Resolution open => fixed

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