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IDProjectCategoryView StatusDate SubmittedLast Update
0002807VCMIMechanics - Battlespublic2017-10-13 02:472023-01-09 20:15
ReporterNephretes 
Assigned ToIvan 
PrioritynormalSeveritymajorReproducibilityalways
StatusresolvedResolutionfixed 
PlatformWindowsOSOS Version10
Product Version 
Target VersionFixed in Version 
Summary0002807: Pit lord's summoning demons ability lacks visuals and sounds + GUI problems
DescriptionIn original game pit lord while summoning demons have special animation. Also summoned stack of demons are appearing slowly with fade effect like in teleportation spells. There is also resurrection sound add to it. If according to summoning formula you can't summon demons your cursor doesn't change either.

In VCMI you don't have special animation, or graphic/sounds effects appropriate for the ability. Cursor is also changing for spell-like ability and it shouldn't if you are not able to summon the stack. Although it won't summon demons, clicking on the body to summon causes flickering of the GUI, and other problems.

There is something wrong with summoning formula in VCMI as well, but I am not sure about it.
Additional InformationTested on PR with new animations, the one MDT alternatives were filmed on, so there should be special animations in place.
TagsNo tags attached.
Attached Filespng file icon summon demons.png [^] (103,438 bytes) 2017-10-13 02:47


gif file icon gui flickering.gif [^] (797,399 bytes) 2017-10-13 02:48

- Relationships

-  Notes
(0008420)
Ivan (developer)
2023-01-09 20:15

Resolved in PR 1229. Will be released as 1.2

- Issue History
Date Modified Username Field Change
2017-10-13 02:47 Nephretes New Issue
2017-10-13 02:47 Nephretes File Added: summon demons.png
2017-10-13 02:48 Nephretes File Added: gui flickering.gif
2022-12-17 14:20 Ivan Assigned To => Ivan
2022-12-17 14:20 Ivan Status new => assigned
2022-12-22 21:46 Ivan Status assigned => confirmed
2023-01-09 20:15 Ivan Note Added: 0008420
2023-01-09 20:15 Ivan Status confirmed => resolved
2023-01-09 20:15 Ivan Resolution open => fixed

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