Anonymous | Login | 2024-12-07 04:48 UTC |
My View | View Issues | Change Log | Roadmap |
View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] | ||||||||||||
ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
0002427 | VCMI | GUI - Other | public | 2016-03-13 08:14 | 2023-04-11 09:45 | ||||||||
Reporter | SXX | ||||||||||||
Assigned To | Ivan | ||||||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||||||
Status | resolved | Resolution | fixed | ||||||||||
Platform | OS | OS Version | |||||||||||
Product Version | 0.98g | ||||||||||||
Target Version | Fixed in Version | ||||||||||||
Summary | 0002427: Grail - puzzle map shouldn't have roads on it | ||||||||||||
Description | Currently VCMI render roads on puzzle map while in H3 they missing. | ||||||||||||
Tags | No tags attached. | ||||||||||||
Attached Files | h3_puzzle.jpg [^] (211,901 bytes) 2016-03-13 08:14
h3_adventure.jpg [^] (236,678 bytes) 2016-03-13 08:14 | ||||||||||||
Notes | |
(0006476) SXX (administrator) 2016-03-13 08:16 |
There also other few rendering differences that some static objects are missing from puzzle map. I didn't tried to find why exactly that way, but I suppose some objects on border of puzzle map can be missed to make it harder to find exact location. |
(0008518) Ivan (developer) 2023-04-11 09:45 |
Fixed in 1.2 |
Issue History | |||
Date Modified | Username | Field | Change |
2016-03-13 08:14 | SXX | New Issue | |
2016-03-13 08:14 | SXX | File Added: h3_puzzle.jpg | |
2016-03-13 08:14 | SXX | File Added: h3_adventure.jpg | |
2016-03-13 08:16 | SXX | Note Added: 0006476 | |
2023-04-11 09:45 | Ivan | Note Added: 0008518 | |
2023-04-11 09:45 | Ivan | Status | new => resolved |
2023-04-11 09:45 | Ivan | Resolution | open => fixed |
2023-04-11 09:45 | Ivan | Assigned To | => Ivan |
Copyright © 2000 - 2024 MantisBT Team |