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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
0002056 | VCMI | Mechanics - Other | public | 2015-02-07 12:51 | 2015-02-07 13:27 | ||||||||
Reporter | SXX | ||||||||||||
Assigned To | AVS | ||||||||||||
Priority | normal | Severity | minor | Reproducibility | N/A | ||||||||
Status | assigned | Resolution | open | ||||||||||
Platform | OS | OS Version | |||||||||||
Product Version | 0.97b | ||||||||||||
Target Version | Fixed in Version | ||||||||||||
Summary | 0002056: Certain spells should only work on Ballista, but not other war machines | ||||||||||||
Description | Today I'm done some testing of how spells should work on war machines and will commit changes shortly. Though currently there is one thing that can't be implemented yet according to @AVS. Ballista not like other war machines (e.g does affected by luck) and as result it's not immune to these timed spells: Bless, Fortune, Misfortune, Slayer As this currently can't be implemented those will currently allowed for all war machines. | ||||||||||||
Tags | No tags attached. | ||||||||||||
Attached Files | |||||||||||||
Notes | |
(0005421) SXX (administrator) 2015-02-07 13:27 |
Also there is one interesting thing shouldn't be missed, but not worth to have own issue. In original game "Precision" spell can be used on Catapult while there is no understanding if it's actually affect gameplay. So possible Precision should be also only usable for ballista. |
Issue History | |||
Date Modified | Username | Field | Change |
2015-02-07 12:51 | SXX | New Issue | |
2015-02-07 12:51 | SXX | Status | new => assigned |
2015-02-07 12:51 | SXX | Assigned To | => AVS |
2015-02-07 13:27 | SXX | Note Added: 0005421 |
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