View Issue Details Jump to Notes ] Issue History ] Print ]
IDProjectCategoryView StatusDate SubmittedLast Update
0001826VCMIAI - Adventure Mappublic2014-07-05 08:102022-03-16 09:05
Assigned ToTow 
PlatformOSLinuxOS VersionUbuntu 14
Product Version0.96 
Target VersionFixed in 
Summary0001826: AI endless loop
DescriptionThis bug is reproducable 100% on the first AI turn in the "good" campaign map 1: The AI hero moves to his home town, interacts with that town, then moves to his home town, then moves to his home town, ... I have let it run for more then 12 hours. It never ends.

I reproduced this loop in the map "titans winter" somewhere mid-game. So this might happen on any map. Although up to that point the AI did quite well and not that extremely slow.
Steps To ReproduceJust start the map, do something or do not anything, and end your turn. To view it use cheat vcmieagles. Enabling AI trace before starting the game may help in finding the reason.
Additional InformationThe first scenario in the good campaign is the only one where it happens 100% on the first turn. An excerpt of the logfile is available at [^]
TagsAdventure Map, AI
Attached Files

- Relationships
related to 0001727closed Endless loop 

-  Notes
Povelitel (updater)
2022-03-16 05:34

Fixed long time ago

- Issue History
Date Modified Username Field Change
2014-07-05 08:10 Siegfried New Issue
2014-07-05 08:10 Siegfried Status new => assigned
2014-07-05 08:10 Siegfried Assigned To => Tow
2014-07-05 08:18 Siegfried Tag Attached: Adventure Map
2014-07-05 08:18 Siegfried Tag Attached: AI
2022-03-16 05:34 Povelitel Note Added: 0008087
2022-03-16 05:34 Povelitel Status assigned => resolved
2022-03-16 05:34 Povelitel Fixed in Version =>
2022-03-16 05:34 Povelitel Resolution open => fixed
2022-03-16 09:05 Povelitel Relationship added related to 0001727

Site | Forums | Wiki | Slack | GitHub

Copyright © 2000 - 2024 MantisBT Team
Hosting provided by DigitalOcean