| Anonymous | Login | 2025-10-25 00:56 UTC | ![]() |
| My View | View Issues | Change Log | Roadmap |
| View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] | ||||||||
| ID | Project | Category | View Status | Date Submitted | Last Update | ||||
| 0001622 | VCMI | Mechanics - Adventure Map | public | 2013-12-20 13:16 | 2022-04-12 11:18 | ||||
| Reporter | beegee | ||||||||
| Assigned To | Dydzio | ||||||||
| Priority | normal | Severity | minor | Reproducibility | N/A | ||||
| Status | closed | Resolution | fixed | ||||||
| Platform | OS | OS Version | |||||||
| Product Version | |||||||||
| Target Version | Fixed in Version | 1.next | |||||||
| Summary | 0001622: Random seed used for map init should not be re-used when restarting a map | ||||||||
| Description | The random seed used for map init should not be re-used when restarting a map or a campaign. Starting options remain the same. | ||||||||
| Tags | No tags attached. | ||||||||
| Attached Files | |||||||||
Notes |
|
|
(0006998) SXX (administrator) 2017-03-19 14:07 |
Fixed in PR288: https://github.com/vcmi/vcmi/commit/88952aeffff1f64d74b6011ea56f8cf160b6b536 [^] |
Issue History |
|||
| Date Modified | Username | Field | Change |
| 2013-12-20 13:16 | beegee | New Issue | |
| 2016-08-28 03:46 | SXX | Assigned To | => SXX |
| 2016-08-28 03:46 | SXX | Status | new => assigned |
| 2017-03-19 14:07 | SXX | Note Added: 0006998 | |
| 2017-03-19 14:07 | SXX | Status | assigned => resolved |
| 2017-03-19 14:07 | SXX | Fixed in Version | => 1.next |
| 2017-03-19 14:07 | SXX | Resolution | open => fixed |
| 2017-03-19 14:07 | SXX | Assigned To | SXX => Dydzio |
| 2022-04-12 11:18 | Povelitel | Status | resolved => closed |
| Copyright © 2000 - 2025 MantisBT Team |