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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0001364 | VCMI | Mechanics - Battles | public | 2013-07-22 06:31 | 2022-04-11 17:49 | ||||
Reporter | Warmonger | ||||||||
Assigned To | Warmonger | ||||||||
Priority | normal | Severity | major | Reproducibility | always | ||||
Status | closed | Resolution | fixed | ||||||
Platform | OS | OS Version | |||||||
Product Version | |||||||||
Target Version | 0.94 | Fixed in Version | 0.94 | ||||||
Summary | 0001364: Landmines are not triggered | ||||||||
Description | It doesn't matter if creature steps on a landmine in a middle or at the end of movement, nothing happens. | ||||||||
Tags | No tags attached. | ||||||||
Attached Files | landmine bug.png [^] (88,103 bytes) 2013-07-22 06:31
landmine bug2.png [^] (156,224 bytes) 2013-07-22 06:32 | ||||||||
Notes | |
(0003834) Warmonger (administrator) 2013-08-03 17:59 |
Actually, it seems that landmines can be triggered by OUR creatures, not the opponent's :) |
(0003837) Warmonger (administrator) 2013-08-04 06:17 |
Fixed in r3495. |
Issue History | |||
Date Modified | Username | Field | Change |
2013-07-22 06:31 | Warmonger | New Issue | |
2013-07-22 06:31 | Warmonger | File Added: landmine bug.png | |
2013-07-22 06:32 | Warmonger | File Added: landmine bug2.png | |
2013-08-03 17:59 | Warmonger | Note Added: 0003834 | |
2013-08-04 06:17 | Warmonger | Note Added: 0003837 | |
2013-08-04 06:17 | Warmonger | Status | new => resolved |
2013-08-04 06:17 | Warmonger | Fixed in Version | => 0.94 |
2013-08-04 06:17 | Warmonger | Resolution | open => fixed |
2013-08-04 06:17 | Warmonger | Assigned To | => Warmonger |
2022-04-11 17:49 | Povelitel | Status | resolved => closed |
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