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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0001179 | VCMI | Mechanics - Objects | public | 2013-01-20 22:50 | 2013-01-22 18:35 | ||||
Reporter | Ivan | ||||||||
Assigned To | |||||||||
Priority | normal | Severity | crash | Reproducibility | always | ||||
Status | closed | Resolution | no change required | ||||||
Platform | x86_64 | OS | Ubuntu Linux | OS Version | 12.04 (precise) | ||||
Product Version | |||||||||
Target Version | Fixed in Version | ||||||||
Summary | 0001179: Crash on accessing bonus during loading garrison from h3m | ||||||||
Description | Starting map "All for one" causes crash. Seems to be related to accessing bonus system from partially loaded object (garrison at least in this case) | ||||||||
Additional Information | ... 10 boost::unique_lock<boost::mutex>::unique_lock locks.hpp 291 0x8ec53d 11 CBonusSystemNode::getAllBonuses(boost::function<bool (Bonus const*)> const&, boost::function<bool (Bonus const*)> const&, CBonusSystemNode const*, std::string const&) const HeroBonus.cpp 613 0x7ffff7872113 12 IBonusBearer::getBonuses(boost::function<bool (Bonus const*)> const&, std::string const&) const HeroBonus.cpp 376 0x7ffff786f0b4 13 IBonusBearer::hasBonus(boost::function<bool (Bonus const*)> const&, std::string const&) const HeroBonus.cpp 336 0x7ffff786efcf 14 IBonusBearer::hasBonusOfType HeroBonus.cpp 348 0x7ffff786f362 15 CArmedInstance::updateMoraleBonusFromArmy CObjectHandler.cpp 6837 0x7ffff77e097e 16 CArmedInstance::armyChanged CObjectHandler.cpp 6883 0x7ffff77e1215 17 non-virtual thunk to CArmedInstance::armyChanged() CObjectHandler.cpp 6884 0x7ffff77e123c 18 CCreatureSet::putStack CCreatureSet.cpp 339 0x7ffff75a3187 19 CMapLoaderH3M::readCreatureSet CMapService.cpp 1824 0x7ffff74b497b 20 CMapLoaderH3M::readObjects CMapService.cpp 1327 0x7ffff74af6b6 21 CMapLoaderH3M::init CMapService.cpp 166 0x7ffff74ab8c9 22 CMapLoaderH3M::loadMap CMapService.cpp 106 0x7ffff74ab1fd 23 CMapService::loadMap CMapService.cpp 22 0x7ffff74aa77e 24 CGameState::init CGameState.cpp 926 0x7ffff75b9657 25 CClient::newGame Client.cpp 345 0xaa92a1 26 startGame CMT.cpp 905 0xb8bba3 ... | ||||||||
Tags | No tags attached. | ||||||||
Attached Files | |||||||||
Notes | |
(0003305) Warmonger (administrator) 2013-01-22 09:57 |
Not reproductible, map works for me even under various mod settings. |
(0003308) Tow (developer) 2013-01-22 11:58 |
Works for me as well. From the given stacktrace it seems that locking a mutex causes crash. Mutex is defined as a static variable in function so it should be properly constructed. I don't what can crash there. |
(0003312) Ivan (developer) 2013-01-22 18:34 |
looks to be OK after svn update + full rebuild. Closing. |
Issue History | |||
Date Modified | Username | Field | Change |
2013-01-20 22:50 | Ivan | New Issue | |
2013-01-20 22:50 | Ivan | Status | new => assigned |
2013-01-20 22:50 | Ivan | Assigned To | => Warmonger |
2013-01-22 09:57 | Warmonger | Note Added: 0003305 | |
2013-01-22 11:58 | Tow | Note Added: 0003308 | |
2013-01-22 18:34 | Ivan | Note Added: 0003312 | |
2013-01-22 18:35 | Ivan | Status | assigned => closed |
2013-01-22 18:35 | Ivan | Assigned To | Warmonger => |
2013-01-22 18:35 | Ivan | Resolution | open => no change required |
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