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| ID | Project | Category | View Status | Date Submitted | Last Update | ||||
| 0001162 | VCMI | GUI - Other | public | 2012-12-15 08:23 | 2014-05-30 17:41 | ||||
| Reporter | Warmonger | ||||||||
| Assigned To | Ivan | ||||||||
| Priority | high | Severity | block | Reproducibility | always | ||||
| Status | closed | Resolution | fixed | ||||||
| Platform | OS | OS Version | |||||||
| Product Version | |||||||||
| Target Version | Fixed in Version | ||||||||
| Summary | 0001162: Crash at deleting unitialized cursor | ||||||||
| Description | Game crashes at line 44 in CCursorHandler.cpp: delete currentCursor; | ||||||||
| Tags | No tags attached. | ||||||||
| Attached Files | |||||||||
Notes |
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(0003256) Ivan (developer) 2012-12-15 08:48 |
Oups. It seems that gcc likes to fill uninitialized memory with 0. Fixed, revision 3044. |
Issue History |
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| Date Modified | Username | Field | Change |
| 2012-12-15 08:23 | Warmonger | New Issue | |
| 2012-12-15 08:23 | Warmonger | Status | new => assigned |
| 2012-12-15 08:23 | Warmonger | Assigned To | => Ivan |
| 2012-12-15 08:48 | Ivan | Note Added: 0003256 | |
| 2012-12-15 08:48 | Ivan | Status | assigned => resolved |
| 2012-12-15 08:48 | Ivan | Resolution | open => fixed |
| 2014-05-30 17:41 | beegee | Status | resolved => closed |
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