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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0001143 | VCMI | GUI - PreGame | public | 2012-10-21 20:28 | 2014-05-30 17:41 | ||||
Reporter | imfz99 | ||||||||
Assigned To | Tow dragon | ||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||
Status | closed | Resolution | fixed | ||||||
Platform | OS | OS Version | |||||||
Product Version | 0.9 | ||||||||
Target Version | Fixed in Version | 0.92 | |||||||
Summary | 0001143: Bug with campaign bonus selection | ||||||||
Description | When selecting bonus for campaign, start button doesn`t become active when selecting the first bonus with the first selection. But, it becomes active, if this bonus is selected after the button has already been active | ||||||||
Steps To Reproduce | 1. Start new campaign 2. Select _first_ bonus from the left. 3. The start button is not active 4. Select any other bonus, and the start button becomes active | ||||||||
Additional Information | Looked down in the code, and the quick fix looks like this - file : CPreGame.cpp, line : if (id != sInfo.campState->currentBonusID()) this line`s intent looks like trying to avoid the redraw of all the buttons in case the selection has not changed. Sadly enough, it cannot differ absence of selection (initial state 0) from selecting the first cell - state 0 also. Therefore, imho, it is possible to make absence of selection look like some other number, or, if it`s intentional to have state 0 selected by default - make start button enabled by default, | ||||||||
Tags | No tags attached. | ||||||||
Attached Files | |||||||||
Notes | |
(0003356) Tow dragon (viewer) 2013-02-05 18:49 |
Fixed in rev 3158 |
Issue History | |||
Date Modified | Username | Field | Change |
2012-10-21 20:28 | imfz99 | New Issue | |
2012-10-21 20:28 | imfz99 | Status | new => assigned |
2012-10-21 20:28 | imfz99 | Assigned To | => Tow |
2013-02-05 18:49 | Tow dragon | Note Added: 0003356 | |
2013-02-05 18:49 | Tow dragon | Status | assigned => resolved |
2013-02-05 18:49 | Tow dragon | Fixed in Version | => 0.92 |
2013-02-05 18:49 | Tow dragon | Resolution | open => fixed |
2013-02-05 18:54 | Tow dragon | Assigned To | Tow => Tow dragon |
2013-02-05 18:54 | Tow dragon | Status | resolved => assigned |
2013-02-05 18:54 | Tow dragon | Status | assigned => resolved |
2014-05-30 17:41 | beegee | Status | resolved => closed |
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