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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0001139 | VCMI | Other | public | 2012-10-08 11:33 | 2012-10-08 12:37 | ||||
Reporter | q4a | ||||||||
Assigned To | |||||||||
Priority | normal | Severity | feature | Reproducibility | always | ||||
Status | closed | Resolution | no change required | ||||||
Platform | x86 | OS | Windows | OS Version | XP SP3 | ||||
Product Version | |||||||||
Target Version | Fixed in Version | ||||||||
Summary | 0001139: First resource file, which vcmi take from H3sprite.lod, has resourceIdent.name="" and type=MASK | ||||||||
Description | I decided to see the sequence of loading resource from H3sprite.lod. So, I removed H3sprite.lod from Data folder and run vcmi_client from VC10. I catch breakpoint: see attached err.PNG. vcmi trying to load resourceIdent with name="" and type=MASK. It looks strange for me and I don't know what does this mean? I tried to extract all 6379 files from H3sprite.lod to Data folder, but it does not help. Can somebody help me to understand it? PS the same error i got on Linux yesterday, so it happens regardless of OS. PPS everything is works fine, when H3sprite.lod is in Data, so it's not bug, but something interesting for me.. | ||||||||
Steps To Reproduce | Enable debugging in VC10 like here: http://wiki.vcmi.eu/index.php?title=File:WorkingDir.png [^] Remove H3sprite.lod from Data folder. Start debugging VCMI_client in VC10 (F5). | ||||||||
Tags | No tags attached. | ||||||||
Attached Files | err.PNG [^] (132,606 bytes) 2012-10-08 11:33
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Notes | |
(0003173) q4a (reporter) 2012-10-08 12:03 |
Ok, this it's my fault. I should copy DEFAULT.MSG to Sprites folder. Close this issue. |
Issue History | |||
Date Modified | Username | Field | Change |
2012-10-08 11:33 | q4a | New Issue | |
2012-10-08 11:33 | q4a | File Added: err.PNG | |
2012-10-08 12:03 | q4a | Note Added: 0003173 | |
2012-10-08 12:37 | Ivan | Status | new => closed |
2012-10-08 12:37 | Ivan | Resolution | open => no change required |
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