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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0000988 | VCMI | GUI - Battles | public | 2012-06-02 19:42 | 2014-05-30 17:41 | ||||
Reporter | Vlad | ||||||||
Assigned To | Ivan | ||||||||
Priority | none | Severity | feature | Reproducibility | always | ||||
Status | closed | Resolution | fixed | ||||||
Platform | Windows | OS | Windows 7 | OS Version | x64 | ||||
Product Version | 0.89 | ||||||||
Target Version | Fixed in Version | 0.9 | |||||||
Summary | 0000988: Sound loops on creature movement | ||||||||
Description | While playing, I experienced a sound bug: while creatures were moving, approximately the first second of the sound looped until the end of creature's movement. | ||||||||
Steps To Reproduce | Start the game, attack a creature on the map, and make your creatures move. | ||||||||
Additional Information | Appears not on every creature. For me it appeared on skeletons, walking dead and gnolls, did not on pixies (possibly because pixies were flying). | ||||||||
Tags | No tags attached. | ||||||||
Attached Files | |||||||||
Notes | |
(0002600) Vlad (reporter) 2012-06-02 19:53 |
Sorry, put the OS info in wrong places =): OS: Windows OS version: Windows 7 Platform: x64 |
(0002601) Ivan (developer) 2012-06-02 21:13 |
It's not a problem - OS-specific issues are quite rare. And it looks that I found this one. Will fix. |
(0002669) Ivan (developer) 2012-06-13 13:04 |
Fixed in rev 2754 |
Issue History | |||
Date Modified | Username | Field | Change |
2012-06-02 19:42 | Vlad | New Issue | |
2012-06-02 19:53 | Vlad | Note Added: 0002600 | |
2012-06-02 21:12 | Ivan | Assigned To | => Ivan |
2012-06-02 21:12 | Ivan | Status | new => assigned |
2012-06-02 21:13 | Ivan | Note Added: 0002601 | |
2012-06-13 13:04 | Ivan | Note Added: 0002669 | |
2012-06-13 13:04 | Ivan | Status | assigned => resolved |
2012-06-13 13:04 | Ivan | Fixed in Version | => 0.9 |
2012-06-13 13:04 | Ivan | Resolution | open => fixed |
2014-05-30 17:41 | beegee | Status | resolved => closed |
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