msvcr100d.dll!_NMSG_WRITE(int rterrnum) Li"> msvcr100d.dll!_NMSG_WRITE(int rterrnum) Li">
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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0000938 | VCMI | AI - Adventure Map | public | 2012-04-19 10:08 | 2012-05-19 00:42 | ||||
Reporter | q4a | ||||||||
Assigned To | Tow | ||||||||
Priority | normal | Severity | crash | Reproducibility | always | ||||
Status | closed | Resolution | duplicate | ||||||
Platform | x86 | OS | Windows | OS Version | XP SP3 | ||||
Product Version | |||||||||
Target Version | Fixed in Version | ||||||||
Summary | 0000938: Crash on AI turn | ||||||||
Description | Tested on r2634 with attached save game (homm3 map "Unholy Quest"). You can see crash error on attached image. VS point the failed assertion to: E:\prog\vs10exp\VC\crt\src\crt0msg.c:217 case 1: _CrtDbgBreak(); msgshown = 1; break; Call stack: > msvcr100d.dll!_NMSG_WRITE(int rterrnum) Line 217 C msvcr100d.dll!abort() Line 61 + 0x7 bytes C msvcr100d.dll!_wassert(const wchar_t * expr, const wchar_t * filename, unsigned int lineno) Line 153 C VCAI.dll!VCAI::moveHeroToTile(int3 dst, const CGHeroInstance * h) Line 1419 + 0x9a bytes C++ VCAI.dll!VCAI::tryRealize(CGoal g) Line 1547 + 0x43 bytes C++ VCAI.dll!VCAI::striveToGoal(const CGoal & ultimateGoal) Line 1732 C++ VCAI.dll!VCAI::makeTurnInternal() Line 962 + 0x32 bytes C++ VCAI.dll!VCAI::makeTurn() Line 947 C++ VCAI.dll!boost::_mfi::mf0<void,VCAI>::operator()(VCAI * p) Line 49 + 0x12 bytes C++ VCAI.dll!boost::_bi::list1<boost::_bi::value<VCAI *> >::operator()<boost::_mfi::mf0<void,VCAI>,boost::_bi::list0>(boost::_bi::type<void> __formal, boost::_mfi::mf0<void,VCAI> & f, boost::_bi::list0 & a, boost::_bi::type<void> __formal) Line 254 C++ VCAI.dll!boost::_bi::bind_t<void,boost::_mfi::mf0<void,VCAI>,boost::_bi::list1<boost::_bi::value<VCAI *> > >::operator()() Line 21 C++ VCAI.dll!boost::detail::thread_data<boost::_bi::bind_t<void,boost::_mfi::mf0<void,VCAI>,boost::_bi::list1<boost::_bi::value<VCAI *> > > >::run() Line 62 C++ VCAI.dll!boost::`anonymous namespace'::thread_start_function(void * param) Line 177 C++ msvcr100d.dll!_callthreadstartex() Line 314 + 0xf bytes C msvcr100d.dll!_threadstartex(void * ptd) Line 297 C kernel32.dll!7c80b729() [Frames below may be incorrect and/or missing, no symbols loaded for kernel32.dll] | ||||||||
Steps To Reproduce | Load attached save game (homm3 map "Unholy Quest") Click "End Turn". Crash happen on AI turn. | ||||||||
Additional Information | Log files attached. Console output: CStupidAI [0E415958]: actionFinished called CStupidAI [0E415958]: battleEnd called Warning: an orphaned child! Warning: empty path found... System message: Game has been saved as q16 const struct TerrainTile *__thiscall CGameInfoCallback::getTile(class int3,bool) const: -1 -1 -1 is not visible! Player 0 starting turn Striving to goal of type 0 Considering goal WIN Considering goal CONQUER Considering goal EXPLORE Time of looking for best exploration neighbour was 32 ms. Looking for an another place for exploration... Time of looking for new exploration point was 7375 ms. Considering goal VISIT TILE Attempting realizing goal with code VISIT TILE Assertion failed: cb->getVisitableObjs(dst).size() > 1, file e:\game\vcmi\ai\vca i\vcai.cpp, line 1419 | ||||||||
Tags | No tags attached. | ||||||||
Attached Files | save.7z [^] (121,467 bytes) 2012-04-19 10:08 log.7z [^] (22,080 bytes) 2012-04-19 10:08 e1.png [^] (22,726 bytes) 2012-04-19 10:09 | ||||||||
Notes | |
(0002410) Warmonger (administrator) 2012-05-07 17:34 |
Happened before, happens also now after my modifications to AI aimed at this bug. It's still quite rare, though. |
(0002498) Tow (developer) 2012-05-19 00:42 |
Duplicate of 0000957. (Actually 0000957 is duplicate but what's the difference...) Should be fixed in r2692 / r2693. |
Issue History | |||
Date Modified | Username | Field | Change |
2012-04-19 10:08 | q4a | New Issue | |
2012-04-19 10:08 | q4a | File Added: save.7z | |
2012-04-19 10:08 | q4a | File Added: log.7z | |
2012-04-19 10:09 | q4a | File Added: e1.png | |
2012-05-07 17:34 | Warmonger | Note Added: 0002410 | |
2012-05-07 17:35 | Warmonger | Status | new => confirmed |
2012-05-07 17:35 | Warmonger | Category | Other => AI - Adventure Map |
2012-05-16 13:50 | Warmonger | Relationship added | has duplicate 0000957 |
2012-05-19 00:42 | Tow | Note Added: 0002498 | |
2012-05-19 00:42 | Tow | Status | confirmed => closed |
2012-05-19 00:42 | Tow | Assigned To | => Tow |
2012-05-19 00:42 | Tow | Resolution | open => duplicate |
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