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| ID | Project | Category | View Status | Date Submitted | Last Update | ||||
| 0000917 | VCMI | Mechanics - Battles | public | 2012-04-02 07:09 | 2014-05-30 17:40 | ||||
| Reporter | q4a | ||||||||
| Assigned To | Tow | ||||||||
| Priority | normal | Severity | crash | Reproducibility | always | ||||
| Status | closed | Resolution | fixed | ||||||
| Platform | x86 | OS | Windows | OS Version | XP SP3 | ||||
| Product Version | 0.88 | ||||||||
| Target Version | Fixed in Version | ||||||||
| Summary | 0000917: Crash when attack Cyclops from Cyclops Stockpile | ||||||||
| Description | Tested on r2603. Attached archive contain client and server logs. Console log: Loaded Stupid AI 0.1 CStupidAI [0D9FA698]: created CStupidAI [0D9FA698]: init called, saving ptr to IBattleCallback System message: Game has been saved as Newgame_Autosave_5 Player 0 sends a message: vcmieagles System message: Cheater!!! CStupidAI [0D9FA698]: battleStart called CStupidAI [0D9FA698]: battleNewRoundFirst called CStupidAI [0D9FA698]: battleNewRound called CStupidAI [0D9FA698]: actionStarted called CStupidAI [0D9FA698]: battleStackMoved called CStupidAI [0D9FA698]: battleAttack called CStupidAI [0D9FA698]: battleStacksAttacked called Assertion failed: owner->curInt->cb->battleGetWallUnderHex(_dest) >= 0, file e:\ game\vcmi\client\battleinterface\cbattleanimations.cpp, line 149 | ||||||||
| Steps To Reproduce | Start Middletown map. Use cheat "vcmieagles" to reveals FoW. Visit Cyclops Stockpile. It's near Sawmill on north. Attack left upper(or may be any other) Cyclops. | ||||||||
| Tags | No tags attached. | ||||||||
| Attached Files | |||||||||
Issue History |
|||
| Date Modified | Username | Field | Change |
| 2012-04-02 07:09 | q4a | New Issue | |
| 2012-04-02 07:09 | q4a | File Added: logs.7z | |
| 2012-04-02 11:50 | Tow | Note Added: 0002330 | |
| 2012-04-02 11:50 | Tow | Status | new => resolved |
| 2012-04-02 11:50 | Tow | Resolution | open => fixed |
| 2012-04-02 11:50 | Tow | Assigned To | => Tow |
| 2014-05-30 17:40 | beegee | Status | resolved => closed |
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