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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0000450 | VCMI | Mechanics - Battles | public | 2010-03-24 09:36 | 2014-05-30 17:41 | ||||
Reporter | Boulie | ||||||||
Assigned To | Tow | ||||||||
Priority | normal | Severity | feature | Reproducibility | always | ||||
Status | closed | Resolution | fixed | ||||||
Platform | OS | OS Version | |||||||
Product Version | 0.8 | ||||||||
Target Version | Fixed in Version | 0.89 | |||||||
Summary | 0000450: Every maptile on specific map has dedicated type of battlefield. | ||||||||
Description | Also the number of stacks and upgraded stacks are determined by maptile and hero army strength. Unfortunately I don't know the algorithms for this features. So probably it will not be easy to be implemented. See my sreenshot i.e. on added map Insanity if you attack with orange player's hero the Pandora's box near the castle you have always the same battlefield. In VCMI you have always random battlefield. | ||||||||
Tags | No tags attached. | ||||||||
Attached Files | Clipboard01.jpg [^] (350,658 bytes) 2010-03-24 09:36
Insanity LH.h3m [^] (23,716 bytes) 2010-03-24 09:36 | ||||||||
Notes | |
(0001625) Tow dragon (viewer) 2011-03-06 13:39 |
Forum thread regarding obstacles: http://forum.vcmi.eu/viewtopic.php?t=325 [^] |
(0002429) Ivan (developer) 2012-05-14 19:27 |
Already fixed by Tow. |
Issue History | |||
Date Modified | Username | Field | Change |
2010-03-24 09:36 | Boulie | New Issue | |
2010-03-24 09:36 | Boulie | File Added: Clipboard01.jpg | |
2010-03-24 09:36 | Boulie | File Added: Insanity LH.h3m | |
2011-03-06 13:39 | Tow dragon | Note Added: 0001625 | |
2012-05-14 19:27 | Ivan | Note Added: 0002429 | |
2012-05-14 19:27 | Ivan | Status | assigned => resolved |
2012-05-14 19:27 | Ivan | Fixed in Version | => 0.89 |
2012-05-14 19:27 | Ivan | Resolution | open => fixed |
2012-05-14 19:27 | Ivan | Assigned To | Tow dragon => Tow |
2014-05-30 17:41 | beegee | Status | resolved => closed |
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