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IDProjectCategoryView StatusDate SubmittedLast Update
0000425VCMIOtherpublic2010-03-03 08:432011-11-05 08:36
ReporterBoulie 
Assigned ToTow 
PrioritynormalSeverityminorReproducibilityalways
StatusclosedResolutionfixed 
PlatformOSOS Version
Product Version0.8 
Target VersionFixed in Version0.81 
Summary0000425: Problems with saving / saves / loading game
Description- saves overwrite each others in SP or MP mode
- during saving in MP mode we see only games from SP
- saves in MP don't save the setting of music and effects volume (this is really strange feeling if I load the game in my work and everybody looking at me when the starting effect is very loud even with my earphones) ;)
TagsNo tags attached.
Attached Filesjpg file icon problems with saving.jpg [^] (72,562 bytes) 2010-03-03 08:43


7z file icon saved game during blue player turn.7z [^] (96,056 bytes) 2010-03-17 13:22

- Relationships
related to 0000320closedTow Saved games get overwritten without confo window, if we give the same name to a newly saved game 
related to 0000555closedIvan Music Volume gets reset to minimum whenever we start a new game, after we just opened the application (+ saved sound settings) 
related to 0000556closedTow Multiplayer: loading a game saved on Blue player's turn leads to an interface which mixes red/blue graphics 

-  Notes
(0000819)
Boulie (reporter)
2010-03-17 13:21

- if you load the game saved during blue player turn, the game begins at the end of red turn (so same if load the autosave) but then if you end turn blue turn is correctly displayed i.e. if it was saved in the "middle" of turn so the same situation is shown.
added example of the game saved during blue player turn
(0000873)
Tow (developer)
2010-05-26 22:12

"- during saving in MP mode we see only games from SP"
That part is fixed in r1588
(0001199)
Zamolxis (viewer)
2010-07-27 21:01
edited on: 2010-07-28 00:48

I've checked this one, and everything reported seems fixed in 0.81 already:

- saves overwrite each others in SP or MP mode: FIXED in 0.81 (together with 0000320 I believe)

- during saving in MP mode we see only games from SP: FIXED as per above (and I confirm that in 0.81 we find only MP games in the save menu)

- saves in MP don't save the setting of music and effects volume: seems FIXED; at least I can reload a game saved in MP in 0.81 and the settings are as the last time I changed them. There's another issue though - that sound settings seem to be preserved for each saved game. So starting a different one has again the default settings, which can be a problem if you're lucky enough to be able to play games at work like 'some people'. ;) -> but I created 0000555 for that in the "Sound, music, video" category.

EDIT: I noticed later on the 4th issue reported in the first note above. Report 0000556 has been created for that (this is weird, because I had it in 0.81c, but couldn't reproduce in 0.81, while this is reported here as part of 0.8).


- Issue History
Date Modified Username Field Change
2010-03-03 08:43 Boulie New Issue
2010-03-03 08:43 Boulie File Added: problems with saving.jpg
2010-03-17 13:21 Boulie Note Added: 0000819
2010-03-17 13:22 Boulie File Added: saved game during blue player turn.7z
2010-05-26 22:12 Tow Note Added: 0000873
2010-07-27 21:01 Zamolxis Note Added: 0001199
2010-07-27 21:01 Zamolxis Status new => resolved
2010-07-27 21:01 Zamolxis Fixed in Version => 0.89
2010-07-27 21:01 Zamolxis Resolution open => fixed
2010-07-27 21:01 Zamolxis Assigned To => Tow
2010-07-27 21:01 Zamolxis Note Edited: 0001199 View Revisions
2010-07-27 21:31 Zamolxis Note Edited: 0001199 View Revisions
2010-07-27 21:37 Zamolxis Note Edited: 0001199 View Revisions
2010-07-27 21:37 Zamolxis Fixed in Version 0.89 => 0.81
2010-07-28 00:44 Zamolxis Relationship added related to 0000320
2010-07-28 00:44 Zamolxis Relationship added related to 0000555
2010-07-28 00:48 Zamolxis Note Edited: 0001199 View Revisions
2010-07-28 00:49 Zamolxis Relationship added related to 0000556
2011-11-01 20:55 Zamolxis Status resolved => closed

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