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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0000361 | VCMI | GUI - Town screen | public | 2010-02-13 11:58 | 2011-10-29 22:59 | ||||
Reporter | Zamolxis | ||||||||
Assigned To | Ivan | ||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||
Status | closed | Resolution | fixed | ||||||
Platform | OS | OS Version | |||||||
Product Version | 0.75c | ||||||||
Target Version | Fixed in Version | 0.82 | |||||||
Summary | 0000361: Some buildings built in Map Editor, are not loaded in VCMI at game start (or another building is given instead) | ||||||||
Description | E.g.: Skeleton Transformer is not present at game start in Necropolis, even though it was built from Map Editor. Instead, we get Necromancy Amplifier. The map attached to 0000327 can be used to reproduce. | ||||||||
Tags | No tags attached. | ||||||||
Attached Files | |||||||||
Notes | |
(0000667) Ivan (developer) 2010-02-14 12:27 |
It looks that this is not only buggy building in VCMI: building Skeleton transformer in Map Editor will give you Necromancy Amplifier in VCMI (and vice versa) Even "Build All" button in Editor won't give you two buildings: Order of Fire (Inferno) Artifact merchant (Conflux) |
(0000672) Zamolxis (viewer) 2010-02-14 13:33 |
Yep, you're right. Report summary updated. |
(0000984) Ivan (developer) 2010-06-26 10:03 |
All building issues should be fixed now (r1615) |
(0001089) Zamolxis (viewer) 2010-07-13 13:30 |
I guess the fix covers also Artifact Merchant i/o Mana Vortex at Dungeon. I'll have to check in the next release anyway... |
(0002107) Zamolxis (viewer) 2011-10-29 22:59 |
Checked in 0.86 and confirmed as fixed |
Issue History | |||
Date Modified | Username | Field | Change |
2010-02-13 11:58 | Zamolxis | New Issue | |
2010-02-14 12:27 | Ivan | Note Added: 0000667 | |
2010-02-14 13:32 | Zamolxis | Summary | Skeleton Transformer is not present at game start in Necropolis, even though it was built from Map Editor => Some buildings built in Map Editor, are not loaded in VCMI at game start. |
2010-02-14 13:32 | Zamolxis | Description Updated | View Revisions |
2010-02-14 13:33 | Zamolxis | Note Added: 0000672 | |
2010-05-29 15:13 | Zamolxis | Summary | Some buildings built in Map Editor, are not loaded in VCMI at game start. => Some buildings built in Map Editor, are not loaded in VCMI at game start (or another building is given instead) |
2010-05-29 15:13 | Zamolxis | Description Updated | View Revisions |
2010-05-29 15:14 | Zamolxis | Description Updated | View Revisions |
2010-05-29 15:32 | Zamolxis | Category | Mechanics - Town structures => GUI - Town screen |
2010-06-26 10:03 | Ivan | Note Added: 0000984 | |
2010-06-26 10:03 | Ivan | Status | new => resolved |
2010-06-26 10:03 | Ivan | Fixed in Version | => 0.89 |
2010-06-26 10:03 | Ivan | Resolution | open => fixed |
2010-06-26 10:03 | Ivan | Assigned To | => Ivan |
2010-07-13 13:30 | Zamolxis | Note Added: 0001089 | |
2011-10-29 22:59 | Zamolxis | Note Added: 0002107 | |
2011-10-29 22:59 | Zamolxis | Status | resolved => closed |
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