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IDProjectCategoryView StatusDate SubmittedLast Update
0003066VCMIAI - Adventure Mappublic2019-06-01 10:472024-05-11 08:25
Reportermpech 
Assigned ToPovelitel 
PrioritynormalSeverityminorReproducibilityalways
StatusclosedResolutionunable to reproduce 
PlatformUbuntu 16.04.6 LTSOSOS Version
Product Version 
Target VersionFixed in Version 
Summary0003066: AI hangs (not skipping hero?)
Descriptionred AI hangs (seemingly after hero gird turn)
Steps To Reproduce
1) in A.zip
load map. vcmieagles. end turn. You can see red ending its turn

2) in afterdr.zip
(I loaded save A. I killed red heroes (around necro) casting death riple (and dying along). Then saved before ending turn as drafter.)
load map. vcmieagles. end turn. You can see red NOT ending its turn

used mods are:
witchiking artifacts, hota, retreat, preserve, death valley
TagsNo tags attached.
Attached Fileszip file icon A.zip [^] (2,471,543 bytes) 2019-06-01 10:47
zip file icon afterdr.zip [^] (2,471,302 bytes) 2019-06-01 10:47
zip file icon drafter_logs.zip [^] (94,072 bytes) 2019-06-01 10:48

- Relationships

-  Notes
(0008269)
Povelitel (updater)
2022-04-05 12:10

I loaded without mods and I can confirm that the "afterdr" save freezes, and the "a" save for me leads to crash (red turn).
Maybe it's a mod bug. Maybe not
(0008955)
Povelitel (updater)
2024-05-11 08:25

Unable to reproduce. Too old format. More likely fixed

Try new version from here https://github.com/vcmi/vcmi/releases/tag/1.5.0 [^]

- Issue History
Date Modified Username Field Change
2019-06-01 10:47 mpech New Issue
2019-06-01 10:47 mpech File Added: A.zip
2019-06-01 10:47 mpech File Added: afterdr.zip
2019-06-01 10:48 mpech File Added: drafter_logs.zip
2022-04-05 12:10 Povelitel Note Added: 0008269
2024-05-11 08:25 Povelitel Note Added: 0008955
2024-05-11 08:25 Povelitel Status new => closed
2024-05-11 08:25 Povelitel Assigned To => Povelitel
2024-05-11 08:25 Povelitel Resolution open => unable to reproduce

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