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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
0002984 | VCMI | Mechanics - Battles | public | 2018-08-01 23:37 | 2021-02-15 23:29 | ||||||||
Reporter | Andruids | ||||||||||||
Assigned To | MikeLodz | ||||||||||||
Priority | normal | Severity | major | Reproducibility | always | ||||||||
Status | resolved | Resolution | open | ||||||||||
Platform | PC | OS | Windows | OS Version | 8.1 | ||||||||
Product Version | 0.99 | ||||||||||||
Target Version | 1.next | Fixed in Version | 1.next | ||||||||||
Summary | 0002984: Not working Hero specialties | ||||||||||||
Description | [based on the daily build from July 17th] Specialties of heroes who specialize in 'timed' spells mostly don't work or work incorrectly. It's as glaring an issue that I decided to thoroughly describe the individual cases in hope that it will be resolved as a whole: Bless - WORKS Bloodlust and Precision - WORKS +Weakness - doesn't work. The spell has the same effect on all units (it should decrease the attack bonus for lower-level units) +Stone skin - doesn't work. The spell has the same effect on all units (it should increase the defence bonus for lower-level units) +Haste - doesn't work. The spell has the same effect on all units (it should increase the speed bonus for lower-level units) +Prayer - doesn't work. The spell has the same effect on all units (it should increase the attack, defence and speed bonus for lower-level units) +Fortune - works incorrectly. The spell has the effect of expert level without the global range (+2 luck) but it should give more than that - 3 luck. +Slayer - works but the attack bonus it gives should be only effective against certain 7th-level creatures. Right now, it gives a flat attack bonus against everything. +Disrupting Ray - works BACKWARDS! instead of increasing the amount of reduced defence, it decreases it by 2 points!!! | ||||||||||||
Steps To Reproduce | Use the Heroes from original game and cast a spell which is their specialty: Weakness: Cuthbert (Rampart), Mirlanda (Fortress), Olema (Inferno), Stone skin: Darkstorn (Dungeon), Labetha (Conflux), Merist (Fortress), Xsi (Inferno), Haste: Brissa (Conflux), Cyra (Tower), Terek( Stronghold), Prayer: Loynis (Castle), Fortune: Daremyth (Tower), Melodia (Rampart), Slayer: Coronius (Rampart), Disrupting Ray: Aenain (Conflux), | ||||||||||||
Tags | No tags attached. | ||||||||||||
Attached Files | |||||||||||||
Notes | |
(0007996) MikeLodz (developer) 2021-02-08 23:07 |
fixes in review: https://github.com/vcmi/vcmi/pull/678 [^] |
(0008017) MikeLodz (developer) 2021-02-15 23:29 |
fixes landed in main version |
Issue History | |||
Date Modified | Username | Field | Change |
2018-08-01 23:37 | Andruids | New Issue | |
2018-08-02 00:40 | AVS | Assigned To | => AVS |
2018-08-02 00:40 | AVS | Status | new => acknowledged |
2021-02-07 19:29 | MikeLodz | Assigned To | AVS => MikeLodz |
2021-02-07 19:29 | MikeLodz | Status | acknowledged => assigned |
2021-02-08 23:07 | MikeLodz | Note Added: 0007996 | |
2021-02-15 23:29 | MikeLodz | Note Added: 0008017 | |
2021-02-15 23:29 | MikeLodz | Status | assigned => resolved |
2021-02-15 23:29 | MikeLodz | Fixed in Version | => 1.next |
2021-02-15 23:29 | MikeLodz | Target Version | => 1.next |
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