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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
0002965 | VCMI | Map Editor | public | 2018-06-07 19:56 | 2018-11-07 09:31 | ||||||||
Reporter | VampMarcie | ||||||||||||
Assigned To | AVS | ||||||||||||
Priority | high | Severity | crash | Reproducibility | always | ||||||||
Status | resolved | Resolution | no change required | ||||||||||
Platform | OS | OS Version | |||||||||||
Product Version | 0.99 | ||||||||||||
Target Version | Fixed in Version | 1.next | |||||||||||
Summary | 0002965: Crashes when any custom faction in use | ||||||||||||
Description | Returns: Assertion failed: !allowedFactions.empty(), file mapping\CMap.cpp, line 32 whenever a custom map (all grass, 1 town of any kind) is saved with any custom faction added in the mods folder. | ||||||||||||
Steps To Reproduce | 1) Place any custom faction (eg. Bastion, Bastille) in the mods folder 2) Make brand new .vmap in VCMI map editor 3) Place down your town and enemy town 4) Save 5) Launch game 6) Click map in map menu and crash with above error | ||||||||||||
Tags | No tags attached. | ||||||||||||
Attached Files | crash.png [^] (1,703,106 bytes) 2018-06-07 19:56 | ||||||||||||
Notes | |
(0007586) AVS (administrator) 2018-06-15 08:12 |
Is this bug only in 0.99 version or daily builds also do not work? |
(0007587) VampMarcie (reporter) 2018-06-20 21:40 |
It works with VCMI-branch-develop-8798e6e, just tested it! |
Issue History | |||
Date Modified | Username | Field | Change |
2018-06-07 19:56 | VampMarcie | New Issue | |
2018-06-07 19:56 | VampMarcie | Status | new => assigned |
2018-06-07 19:56 | VampMarcie | Assigned To | => AVS |
2018-06-07 19:56 | VampMarcie | File Added: crash.png | |
2018-06-15 08:12 | AVS | Note Added: 0007586 | |
2018-06-20 21:40 | VampMarcie | Note Added: 0007587 | |
2018-11-07 09:31 | AVS | Status | assigned => resolved |
2018-11-07 09:31 | AVS | Fixed in Version | => 1.next |
2018-11-07 09:31 | AVS | Resolution | open => no change required |
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