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IDProjectCategoryView StatusDate SubmittedLast Update
0002727VCMIModspublic2017-07-21 07:102017-07-21 12:48
ReporterAnubis 
Assigned To 
PrioritynormalSeveritymajorReproducibilityalways
StatusnewResolutionopen 
Platformx32OSWindowsOS Version7
Product Version0.99 
Target VersionFixed in Version 
Summary0002727: Modern Design Team's Forge level 1 and 2 creature dwellings are too large on the map.
DescriptionThe summary says it all. Makes for a fun time when the only exit from your zone is blocked by a huge dwelling. Deluge is the map to test this, Red player will be unable to access the 2-way teleport. This is the case for some other maps as well, but there it results in inability to access the dwelling itself.
Steps To Reproduce1. Select MDT's Forge in the Launcher.
2. Launch the game.
3. Start the map "Deluge" as Red.
4. You will notice that the level 1 dwelling is blocking the road to the teleporter.
TagsNo tags attached.
Attached Filesjpg file icon Forge dwellings bug.jpg [^] (392,836 bytes) 2017-07-21 11:27

- Relationships

-  Notes
(0007152)
Anubis (reporter)
2017-07-21 11:27

Attached a screenshot showing that on Deluge as Red the lvl 1 dwelling overlaps with the road, effectively leaving no space to go through and completely blocking it.
(0007153)
misiokles (reporter)
2017-07-21 12:48

Yes, the same problem is for Bastion's dwelling level 1. Problem doesn't occur in random maps but I think it's quite hard for modders to test their defs when there's no map editor yet.

- Issue History
Date Modified Username Field Change
2017-07-21 07:10 Anubis New Issue
2017-07-21 11:27 Anubis Note Added: 0007152
2017-07-21 11:27 Anubis File Added: Forge dwellings bug.jpg
2017-07-21 12:48 misiokles Note Added: 0007153

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