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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
0002672 | VCMI | Map Editor | public | 2017-03-25 06:23 | 2017-03-26 07:40 | ||||||||
Reporter | SXX | ||||||||||||
Assigned To | AVS | ||||||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||||||
Status | resolved | Resolution | fixed | ||||||||||
Platform | OS | OS Version | |||||||||||
Product Version | |||||||||||||
Target Version | Fixed in Version | 1.next | |||||||||||
Summary | 0002672: Garrison: creature types disappear after setting count of one to 0 | ||||||||||||
Description | Some weird bug that might affect just Garrison or other objects too. | ||||||||||||
Steps To Reproduce | - Open any map that have Garrisons with creatures in it. - Open properties and set creature count of first non-empty stack to 0. - Save and close properties. - Now open army properties again: all creature names will be empty. | ||||||||||||
Tags | No tags attached. | ||||||||||||
Attached Files | |||||||||||||
Notes | |
(0007006) AVS (administrator) 2017-03-25 07:24 |
Not reproducible |
(0007008) SXX (administrator) 2017-03-26 07:40 |
Fixed now: https://github.com/vcmi/vcmi_editor/commit/caee214931629b8b9f1dfe99778db6b2299cacb3 [^] |
Issue History | |||
Date Modified | Username | Field | Change |
2017-03-25 06:23 | SXX | New Issue | |
2017-03-25 06:23 | SXX | Status | new => assigned |
2017-03-25 06:23 | SXX | Assigned To | => AVS |
2017-03-25 06:24 | SXX | Steps to Reproduce Updated | View Revisions |
2017-03-25 07:24 | AVS | Note Added: 0007006 | |
2017-03-26 07:40 | SXX | Note Added: 0007008 | |
2017-03-26 07:40 | SXX | Status | assigned => resolved |
2017-03-26 07:40 | SXX | Fixed in Version | => 1.next |
2017-03-26 07:40 | SXX | Resolution | open => fixed |
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