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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
0002606 | VCMI | Mechanics - Adventure Map | public | 2016-11-15 01:28 | 2023-05-12 14:56 | ||||||||
Reporter | exfizik | ||||||||||||
Assigned To | Ivan | ||||||||||||
Priority | normal | Severity | feature | Reproducibility | sometimes | ||||||||
Status | resolved | Resolution | fixed | ||||||||||
Platform | Linux 64 bit | OS | OpenSuse | OS Version | Tumbleweed | ||||||||
Product Version | |||||||||||||
Target Version | Fixed in Version | ||||||||||||
Summary | 0002606: Necromancy shouldn't be in University | ||||||||||||
Description | IMHO, Necromancy shouldn't appear as an option at a University. Non-necromants can't learn it whereas necromants already have it. | ||||||||||||
Tags | No tags attached. | ||||||||||||
Attached Files | Selection_002.png [^] (179,922 bytes) 2016-11-15 01:28
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Notes | |
(0006978) Dydzio (developer) 2017-02-10 16:26 edited on: 2017-02-10 16:28 |
Current behavior matches original H3, and removing it can affect game mechanics (0% chance to get necromancy, where usually you can get one ability slot wasted by it when having bad luck). I suggest leaving things as they are and mark this as fixed. For me this is game mechanics change suggestion based on personal opinions rather than bug. |
(0008623) Ivan (developer) 2023-05-12 14:56 |
For good or worse, but added in 1.3 |
Issue History | |||
Date Modified | Username | Field | Change |
2016-11-15 01:28 | exfizik | New Issue | |
2016-11-15 01:28 | exfizik | File Added: Selection_002.png | |
2017-02-10 16:22 | Dydzio | Severity | minor => feature |
2017-02-10 16:22 | Dydzio | Category | GUI - Adventure Map => Mechanics - Adventure Map |
2017-02-10 16:26 | Dydzio | Note Added: 0006978 | |
2017-02-10 16:28 | Dydzio | Note Edited: 0006978 | View Revisions |
2023-05-12 14:56 | Ivan | Note Added: 0008623 | |
2023-05-12 14:56 | Ivan | Status | new => resolved |
2023-05-12 14:56 | Ivan | Resolution | open => fixed |
2023-05-12 14:56 | Ivan | Assigned To | => Ivan |
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