Anonymous | Login | 2024-11-21 16:53 UTC |
My View | View Issues | Change Log | Roadmap |
View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] | ||||||||||||
ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
0002403 | VCMI | Mechanics - Other | public | 2016-01-27 18:50 | 2023-10-28 20:34 | ||||||||
Reporter | SXX | ||||||||||||
Assigned To | Nordsoft | ||||||||||||
Priority | normal | Severity | crash | Reproducibility | always | ||||||||
Status | resolved | Resolution | no change required | ||||||||||
Platform | OS | OS Version | |||||||||||
Product Version | 0.98f | ||||||||||||
Target Version | Fixed in Version | ||||||||||||
Summary | 0002403: Grail should always be placed even if no suitable tile found | ||||||||||||
Description | In H3 when there is no suitable tile (unblocked, 9 tiles from border) available grail may be positioned in water or even inside the rock. So obelisks keep working even if it's impossible to dig it out. Currently in VCMI if it's impossible to place gail position remain as -1,-1,-1 and that obviously cause crash. | ||||||||||||
Tags | No tags attached. | ||||||||||||
Attached Files | |||||||||||||
Issue History | |||
Date Modified | Username | Field | Change |
2016-01-27 18:50 | SXX | New Issue | |
2023-10-28 20:34 | Nordsoft | Note Added: 0008856 | |
2023-10-28 20:34 | Nordsoft | Status | new => resolved |
2023-10-28 20:34 | Nordsoft | Resolution | open => no change required |
2023-10-28 20:34 | Nordsoft | Assigned To | => Nordsoft |
Copyright © 2000 - 2024 MantisBT Team |