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IDProjectCategoryView StatusDate SubmittedLast Update
0000191VCMIMechanics - Battlespublic2009-10-27 10:392009-12-27 21:13
ReporterBoulie 
Assigned ToTow 
PrioritynormalSeveritymajorReproducibilityalways
StatusclosedResolutionfixed 
PlatformOSOS Version
Product Version0.74 
Target VersionFixed in Version0.75 
Summary0000191: Wrong battle stack queue
DescriptionIf we wait the fastest creature stack in the battle and at the end if round we move it or Defend so this stack doesn't begin new round but the round is started by the fastest enemy creatures stack
See screenshot, the AA stack is waited and now if I move it or Defend the new round is started by Unicorns and AA stack appears in queue after Unicorns.
You can reproduce it loading added test map and starting the battle.
Steps To ReproduceWait all your creatures then defend AA stack.
TagsNo tags attached.
Attached Filesjpg file icon bug with battle queue.jpg [^] (99,908 bytes) 2009-10-27 10:39


? file icon aaa_test.h3m [^] (1,593 bytes) 2009-10-27 10:40

- Relationships

-  Notes
(0000235)
Tow (developer)
2009-11-20 22:35

Fixed in r1363.
(0000505)
Zamolxis (viewer)
2009-12-27 21:13

Seems to be fixed in 0.75. Please reopen if otherwise.

- Issue History
Date Modified Username Field Change
2009-10-27 10:39 Boulie New Issue
2009-10-27 10:39 Boulie File Added: bug with battle queue.jpg
2009-10-27 10:40 Boulie File Added: aaa_test.h3m
2009-11-13 21:12 Tow Assigned To Tow dragon => Tow
2009-11-20 22:35 Tow Note Added: 0000235
2009-11-20 22:35 Tow Status assigned => resolved
2009-11-20 22:35 Tow Fixed in Version => SVN
2009-11-20 22:35 Tow Resolution open => fixed
2009-12-27 21:13 Zamolxis Note Added: 0000505
2009-12-27 21:13 Zamolxis Status resolved => closed

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