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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0001624 | VCMI | GUI - Adventure Map | public | 2013-12-20 14:01 | 2014-06-02 08:58 | ||||
Reporter | beegee | ||||||||
Assigned To | Ivan | ||||||||
Priority | normal | Severity | crash | Reproducibility | always | ||||
Status | closed | Resolution | fixed | ||||||
Platform | OS | OS Version | |||||||
Product Version | |||||||||
Target Version | Fixed in Version | 0.94b | |||||||
Summary | 0001624: Second scenario of campaign Long Live the Queen can't be started | ||||||||
Description | The second scenario of campaign Long Live the Queen can't be started. First, it loads the map and inits the gamestate normally, but then it crashes when drawing the adventure map. | ||||||||
Additional Information | Stacktrace: 0 PseudoV<TerrainTile2>::operator[] mapHandler.h 56 0xd72884 1 CMapHandler::terrainRect mapHandler.cpp 685 0xd6f78b 2 CTerrainRect::show CAdvmapInterface.cpp 260 0xc81d35 3 CAdvMapInt::show CAdvmapInterface.cpp 750 0xc874e8 4 CAdvMapInt::showAll CAdvmapInterface.cpp 678 0xc8705b 5 CGuiHandler::totalRedraw CGuiHandler.cpp 150 0x9b0d1f 6 CGuiHandler::pushInt CGuiHandler.cpp 115 0x9b0ff7 7 CPlayerInterface::playerStartsTurn CPlayerInterface.cpp 2563 0xb7d3a0 8 non-virtual thunk to CPlayerInterface::playerStartsTurn(PlayerColor) CPlayerInterface.cpp 2581 0xb7d53c 9 YourTurn::applyCl NetPacksClient.cpp 799 0xd8c817 10 CApplyOnCL<YourTurn>::applyOnClAfter Client.cpp 73 0xb50db9 11 CClient::handlePack Client.cpp 516 0xb23a93 12 CClient::run Client.cpp 150 0xb23896 13 boost::_mfi::mf0<void, CClient>::operator() mem_fn_template.hpp 49 0xbc8a92 14 boost::_bi::list1<boost::_bi::value<CClient*> >::operator()<boost::_mfi::mf0<void, CClient>, boost::_bi::list0> bind.hpp 253 0xbc89f5 15 boost::_bi::bind_t<void, boost::_mfi::mf0<void, CClient>, boost::_bi::list1<boost::_bi::value<CClient*> > >::operator() bind_template.hpp 20 0xbc898f 16 boost::detail::thread_data<boost::_bi::bind_t<void, boost::_mfi::mf0<void, CClient>, boost::_bi::list1<boost::_bi::value<CClient*> > > >::run thread.hpp 117 0xbc893c 17 thread_proxy /lib64/libboost_thread-mt.so.1.53.0 0x342840c0da 18 start_thread /lib64/libpthread.so.0 0x340a007c53 19 clone /lib64/libc.so.6 0x34098f5dbd ... <Mehr> | ||||||||
Tags | No tags attached. | ||||||||
Attached Files | |||||||||
Notes | |
(0004186) Ivan (developer) 2013-12-20 14:42 |
Adventure map is centered outside of allowed borders - map is 36x36 tiles in size while center of terrain rect is at 51x46. Probably garbage left from previous scenario. |
(0004187) Ivan (developer) 2013-12-20 15:02 edited on: 2013-12-20 15:03 |
Got it, should be fixed now, rev 3664 And yay - we've got working campaigns :) |
(0004689) Kantor (updater) 2014-06-01 19:46 |
This one may be closed. |
Issue History | |||
Date Modified | Username | Field | Change |
2013-12-20 14:01 | beegee | New Issue | |
2013-12-20 14:42 | Ivan | Assigned To | => Ivan |
2013-12-20 14:42 | Ivan | Status | new => assigned |
2013-12-20 14:42 | Ivan | Note Added: 0004186 | |
2013-12-20 15:02 | Ivan | Note Added: 0004187 | |
2013-12-20 15:02 | Ivan | Status | assigned => resolved |
2013-12-20 15:02 | Ivan | Fixed in Version | => 0.94b |
2013-12-20 15:02 | Ivan | Resolution | open => fixed |
2013-12-20 15:03 | Ivan | Note Edited: 0004187 | View Revisions |
2014-06-01 19:46 | Kantor | Note Added: 0004689 | |
2014-06-02 08:58 | Kantor | Status | resolved => closed |
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