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IDProjectCategoryView StatusDate SubmittedLast Update
0001624VCMIGUI - Adventure Mappublic2013-12-20 14:012014-06-02 08:58
Reporterbeegee 
Assigned ToIvan 
PrioritynormalSeveritycrashReproducibilityalways
StatusclosedResolutionfixed 
PlatformOSOS Version
Product Version 
Target VersionFixed in Version0.94b 
Summary0001624: Second scenario of campaign Long Live the Queen can't be started
DescriptionThe second scenario of campaign Long Live the Queen can't be started. First, it loads the map and inits the gamestate normally, but then it crashes when drawing the adventure map.
Additional InformationStacktrace:
0 PseudoV<TerrainTile2>::operator[] mapHandler.h 56 0xd72884
1 CMapHandler::terrainRect mapHandler.cpp 685 0xd6f78b
2 CTerrainRect::show CAdvmapInterface.cpp 260 0xc81d35
3 CAdvMapInt::show CAdvmapInterface.cpp 750 0xc874e8
4 CAdvMapInt::showAll CAdvmapInterface.cpp 678 0xc8705b
5 CGuiHandler::totalRedraw CGuiHandler.cpp 150 0x9b0d1f
6 CGuiHandler::pushInt CGuiHandler.cpp 115 0x9b0ff7
7 CPlayerInterface::playerStartsTurn CPlayerInterface.cpp 2563 0xb7d3a0
8 non-virtual thunk to CPlayerInterface::playerStartsTurn(PlayerColor) CPlayerInterface.cpp 2581 0xb7d53c
9 YourTurn::applyCl NetPacksClient.cpp 799 0xd8c817
10 CApplyOnCL<YourTurn>::applyOnClAfter Client.cpp 73 0xb50db9
11 CClient::handlePack Client.cpp 516 0xb23a93
12 CClient::run Client.cpp 150 0xb23896
13 boost::_mfi::mf0<void, CClient>::operator() mem_fn_template.hpp 49 0xbc8a92
14 boost::_bi::list1<boost::_bi::value<CClient*> >::operator()<boost::_mfi::mf0<void, CClient>, boost::_bi::list0> bind.hpp 253 0xbc89f5
15 boost::_bi::bind_t<void, boost::_mfi::mf0<void, CClient>, boost::_bi::list1<boost::_bi::value<CClient*> > >::operator() bind_template.hpp 20 0xbc898f
16 boost::detail::thread_data<boost::_bi::bind_t<void, boost::_mfi::mf0<void, CClient>, boost::_bi::list1<boost::_bi::value<CClient*> > > >::run thread.hpp 117 0xbc893c
17 thread_proxy /lib64/libboost_thread-mt.so.1.53.0 0x342840c0da
18 start_thread /lib64/libpthread.so.0 0x340a007c53
19 clone /lib64/libc.so.6 0x34098f5dbd
... <Mehr>
TagsNo tags attached.
Attached Files

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-  Notes
(0004186)
Ivan (developer)
2013-12-20 14:42

Adventure map is centered outside of allowed borders - map is 36x36 tiles in size while center of terrain rect is at 51x46.

Probably garbage left from previous scenario.
(0004187)
Ivan (developer)
2013-12-20 15:02
edited on: 2013-12-20 15:03

Got it, should be fixed now, rev 3664

And yay - we've got working campaigns :)

(0004689)
Kantor (updater)
2014-06-01 19:46

This one may be closed.

- Issue History
Date Modified Username Field Change
2013-12-20 14:01 beegee New Issue
2013-12-20 14:42 Ivan Assigned To => Ivan
2013-12-20 14:42 Ivan Status new => assigned
2013-12-20 14:42 Ivan Note Added: 0004186
2013-12-20 15:02 Ivan Note Added: 0004187
2013-12-20 15:02 Ivan Status assigned => resolved
2013-12-20 15:02 Ivan Fixed in Version => 0.94b
2013-12-20 15:02 Ivan Resolution open => fixed
2013-12-20 15:03 Ivan Note Edited: 0004187 View Revisions
2014-06-01 19:46 Kantor Note Added: 0004689
2014-06-02 08:58 Kantor Status resolved => closed

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