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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
0001616 | VCMI | Mechanics - Battles | public | 2013-12-11 12:04 | 2023-04-20 09:42 | ||||||||
Reporter | Ivan | ||||||||||||
Assigned To | Ivan | ||||||||||||
Priority | normal | Severity | tweak | Reproducibility | random | ||||||||
Status | resolved | Resolution | fixed | ||||||||||
Platform | OS | OS Version | |||||||||||
Product Version | 0.94 | ||||||||||||
Target Version | Fixed in Version | ||||||||||||
Summary | 0001616: It is possible to receive morale after defeating last enemy stack | ||||||||||||
Description | As in description, it is possible for creature to receive morale after defeating enemy. Result: a) interface plays animations and displays battle result. b) if autobattle enabled - AI will try to move creature despite fact that battle had ended. | ||||||||||||
Tags | No tags attached. | ||||||||||||
Attached Files | |||||||||||||
Notes | |
(0005623) SXX (administrator) 2015-03-11 22:55 |
Interesting if problem with AI still reproducible. |
(0008273) Povelitel (updater) 2022-04-10 17:53 |
Still exist, sure |
(0008562) Ivan (developer) 2023-04-12 17:06 |
Migrated to github, status will be tracked here: https://github.com/vcmi/vcmi/issues/1219 [^] |
(0008608) Ivan (developer) 2023-04-20 09:42 |
Fixed in 1.2.1 |
Issue History | |||
Date Modified | Username | Field | Change |
2013-12-11 12:04 | Ivan | New Issue | |
2015-03-11 22:55 | SXX | Note Added: 0005623 | |
2022-04-10 17:53 | Povelitel | Note Added: 0008273 | |
2023-04-12 17:06 | Ivan | Status | new => confirmed |
2023-04-12 17:06 | Ivan | Note Added: 0008562 | |
2023-04-20 09:42 | Ivan | Note Added: 0008608 | |
2023-04-20 09:42 | Ivan | Status | confirmed => resolved |
2023-04-20 09:42 | Ivan | Resolution | open => fixed |
2023-04-20 09:42 | Ivan | Assigned To | => Ivan |
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