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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0001415 | VCMI | Mechanics - Adventure Map | public | 2013-08-21 07:26 | 2014-02-09 11:49 | ||||
Reporter | Povelitel | ||||||||
Assigned To | Ivan | ||||||||
Priority | normal | Severity | crash | Reproducibility | always | ||||
Status | closed | Resolution | duplicate | ||||||
Platform | OS | OS Version | |||||||
Product Version | 0.93 | ||||||||
Target Version | Fixed in Version | ||||||||
Summary | 0001415: I can not start the game on this map (sod). Game freeze. | ||||||||
Description | Server log: Open map file: MAPS/TWO_ROUNDS_OF_DRAGONS_GLORY Map loaded! Our checksum for the map: 3390908450 Seed after init is 635469718 (before was 1377069598) Gamestate initialized! Connection 1 will handle 2 player: 0 255 const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 1info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 2info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 3info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 4info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 5info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 6info! const struct PlayerState *__thiscall CGameInfoCallback::getPlayer(class PlayerColor,bool) const: Cannot find player 7info! | ||||||||
Tags | No tags attached. | ||||||||
Attached Files | Map.rar [^] (39,573 bytes) 2013-08-21 07:26 | ||||||||
Relationships | |||||||||||
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Notes | |
(0003894) Tow (developer) 2013-08-25 14:13 |
Same problem as in 0000733. There is a victory condition „transport artifact or defeat all enemies”. Because there are no enemies (only one player), the "defeat enemies" condition is fulfilled from start and game immediately ends. |
(0004410) Povelitel (updater) 2014-02-08 14:37 |
0.94D still happened |
(0004436) Ivan (developer) 2014-02-09 11:49 |
Closing as duplicated, will commit fix for 0000733 soon |
Issue History | |||
Date Modified | Username | Field | Change |
2013-08-21 07:26 | Povelitel | New Issue | |
2013-08-21 07:26 | Povelitel | File Added: Map.rar | |
2013-08-24 21:32 | Tow | Relationship added | related to 0001385 |
2013-08-24 21:32 | Tow | Severity | minor => crash |
2013-08-25 14:12 | Tow | Relationship added | duplicate of 0000733 |
2013-08-25 14:13 | Tow | Note Added: 0003894 | |
2014-02-08 14:37 | Povelitel | Note Added: 0004410 | |
2014-02-08 19:54 | Ivan | Assigned To | => Ivan |
2014-02-08 19:54 | Ivan | Status | new => assigned |
2014-02-09 11:49 | Ivan | Note Added: 0004436 | |
2014-02-09 11:49 | Ivan | Status | assigned => closed |
2014-02-09 11:49 | Ivan | Resolution | open => duplicate |
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