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IDProjectCategoryView StatusDate SubmittedLast Update
0001234VCMIMechanics - Otherpublic2013-03-09 13:202022-04-12 08:58
ReporterIvan 
Assigned ToAlexVinS 
PrioritynormalSeverityminorReproducibilityhave not tried
StatusclosedResolutionfixed 
PlatformOSOS Version
Product Version 
Target VersionFixed in Version0.95 
Summary0001234: Level 8+ creatures are not functioning correctly
DescriptionOne example is Clone spell - in H3 you could cast Clone on such creatures like 10-level Dragons (Crystal, Rust...). In VCMI these creatures are immune to Clone.

There may be some other differences between VCMI <-> H3 - somebody needs to check all usages of CCreature::level field.
Additional InformationOriginally found here: http://forum.vcmi.eu/viewtopic.php?t=655 [^]
TagsNo tags attached.
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-  Notes
(0003440)
AlexVinS (developer)
2013-03-10 15:00
edited on: 2013-03-10 16:19

Clone fix is easy, I`ll do it.
UPD: fixed in 3281. Please test.


- Issue History
Date Modified Username Field Change
2013-03-09 13:20 Ivan New Issue
2013-03-09 13:21 Ivan Additional Information Updated View Revisions
2013-03-10 15:00 AlexVinS Note Added: 0003440
2013-03-10 16:19 AlexVinS Note Edited: 0003440 View Revisions
2014-03-29 20:41 Warmonger Assigned To => AVS
2014-03-29 20:41 Warmonger Status new => assigned
2014-04-02 08:43 AlexVinS Assigned To AVS => AlexVinS
2014-05-17 16:11 Warmonger Status assigned => resolved
2014-05-17 16:11 Warmonger Fixed in Version => 0.95
2014-05-17 16:11 Warmonger Resolution open => fixed
2022-04-12 08:58 Povelitel Status resolved => closed

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