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| ID | Project | Category | View Status | Date Submitted | Last Update | ||||
| 0001186 | VCMI | Mods | public | 2013-01-25 07:08 | 2013-01-26 11:09 | ||||
| Reporter | Warmonger | ||||||||
| Assigned To | Warmonger | ||||||||
| Priority | normal | Severity | block | Reproducibility | unable to reproduce | ||||
| Status | closed | Resolution | no change required | ||||||
| Platform | OS | OS Version | |||||||
| Product Version | |||||||||
| Target Version | Fixed in Version | ||||||||
| Summary | 0001186: Assertion fail at game load | ||||||||
| Description | I still get this always: assert(registeredObjects.find(name) == registeredObjects.end()); Not sure why do objects register at game load, anyway. | ||||||||
| Tags | No tags attached. | ||||||||
| Attached Files | |||||||||
Notes |
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(0003324) Ivan (developer) 2013-01-25 13:09 |
I don't have this issue - loading works fine. Can you post backtrace? To see who is trying to register the object. And just in case - are you sure you're using latest revision? |
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(0003327) Warmonger (administrator) 2013-01-25 14:42 |
I am not sure at all, for now game seems to work correctly. |
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(0003328) Tow (developer) 2013-01-25 16:22 |
Works for me as well. |
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(0003329) Warmonger (administrator) 2013-01-26 11:08 |
It seems to be another not-compiled-properly bug. Certainly game works fine now, but it's getting kind of confusing. |
Issue History |
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| Date Modified | Username | Field | Change |
| 2013-01-25 07:08 | Warmonger | New Issue | |
| 2013-01-25 13:09 | Ivan | Note Added: 0003324 | |
| 2013-01-25 14:42 | Warmonger | Note Added: 0003327 | |
| 2013-01-25 16:22 | Tow | Note Added: 0003328 | |
| 2013-01-26 11:08 | Warmonger | Note Added: 0003329 | |
| 2013-01-26 11:09 | Warmonger | Status | new => closed |
| 2013-01-26 11:09 | Warmonger | Assigned To | => Warmonger |
| 2013-01-26 11:09 | Warmonger | Resolution | open => fixed |
| 2013-01-26 11:09 | Warmonger | Reproducibility | always => unable to reproduce |
| 2013-01-26 11:09 | Warmonger | Resolution | fixed => no change required |
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