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IDProjectCategoryView StatusDate SubmittedLast Update
0001114VCMIMechanics - Battlespublic2012-09-30 11:122014-05-30 17:41
ReporterZamolxis 
Assigned ToTow 
PriorityhighSeveritycrashReproducibilityalways
StatusclosedResolutionfixed 
PlatformOSOS Version
Product Version0.89d 
Target VersionFixed in Version 
Summary0001114: Crash on AI turn when Green hero attacks Purple town
DescriptionSeems always reproducible (3 out of 3): take VCMI_Tests_2011b map from the standard packages, and just hit End Turn. When Green attacks Purple Inferno town the game crashes.

The console says something about Arrow Tower just before the crash, so maybe it's related. Crashdump attached.
TagsNo tags attached.
Attached Filesjpg file icon 2012-09-30_GreenAttacksPurple.jpg [^] (180,055 bytes) 2012-09-30 11:12


7z file icon 2012-09-30_GreenAttacksPurple.7z [^] (137,426 bytes) 2012-09-30 11:12

- Relationships
has duplicate 0001112closedTow BattleAI crash when AI can cast 0 spells 

-  Notes
(0003137)
Tow (developer)
2012-09-30 11:34

Fixed in r2960.

- Issue History
Date Modified Username Field Change
2012-09-30 11:12 Zamolxis New Issue
2012-09-30 11:12 Zamolxis File Added: 2012-09-30_GreenAttacksPurple.jpg
2012-09-30 11:12 Zamolxis File Added: 2012-09-30_GreenAttacksPurple.7z
2012-09-30 11:34 Tow Note Added: 0003137
2012-09-30 11:34 Tow Status new => resolved
2012-09-30 11:34 Tow Resolution open => fixed
2012-09-30 11:34 Tow Assigned To => Tow
2012-09-30 11:34 Tow Relationship added has duplicate 0001112
2014-05-30 17:41 beegee Status resolved => closed

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