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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0001056 | VCMI | Mechanics - Battles | public | 2012-08-27 10:45 | 2014-05-30 17:41 | ||||
Reporter | Ivan | ||||||||
Assigned To | Tow | ||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||
Status | closed | Resolution | fixed | ||||||
Platform | x86_64 | OS | Ubuntu Linux | OS Version | 12.04 (precise) | ||||
Product Version | |||||||||
Target Version | Fixed in Version | ||||||||
Summary | 0001056: Double-wide creatures issues | ||||||||
Description | Look on screenshot: 1) Centaurs are placed one tile forward (hero has no tactics skill) 2) Movement range is incorrect - you can't move forward on full range. It looks that front tile of creature is treated as an obstacle - if moved directly forward it will move around front tile position 3) Creature can't attack enemies surrounding back tile without movement (not visible on screenshot) All these issues appeared at once so I suppose that this is the same bug. | ||||||||
Tags | No tags attached. | ||||||||
Attached Files | double-wide-bugs.jpg [^] (301,505 bytes) 2012-08-27 10:45
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Notes | |
(0002939) Tow (developer) 2012-08-28 12:29 |
Yes, one bug. Making stack position unavailable to it wasn't good idea at all. Fixed in r2853. |
Issue History | |||
Date Modified | Username | Field | Change |
2012-08-27 10:45 | Ivan | New Issue | |
2012-08-27 10:45 | Ivan | File Added: double-wide-bugs.jpg | |
2012-08-28 12:29 | Tow | Note Added: 0002939 | |
2012-08-28 12:29 | Tow | Status | new => resolved |
2012-08-28 12:29 | Tow | Resolution | open => fixed |
2012-08-28 12:29 | Tow | Assigned To | => Tow |
2014-05-30 17:41 | beegee | Status | resolved => closed |
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