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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0001037 | VCMI | GUI - Adventure Map | public | 2012-07-18 07:28 | 2014-05-30 17:41 | ||||
Reporter | Warmonger | ||||||||
Assigned To | Warmonger | ||||||||
Priority | normal | Severity | crash | Reproducibility | always | ||||
Status | closed | Resolution | fixed | ||||||
Platform | PC | OS | Windows 7 | OS Version | SP1 | ||||
Product Version | |||||||||
Target Version | 0.9 | Fixed in Version | 0.9 | ||||||
Summary | 0001037: Stack component causes crash | ||||||||
Description | After recent changes in components, some of them tend to crash, both for player and AI. It is easily reproductible on seer huts / quest guards which ask for defeating monster. | ||||||||
Tags | No tags attached. | ||||||||
Attached Files | ![]() | ||||||||
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(0002799) Warmonger (administrator) 2012-07-18 17:05 |
I found quite a suprising explanation for this bug. The stack at seer hut was not saved properly in first place, as creature object can be inited before random creature stack. It means that stackToKill can be saved as empty :/ |
(0002801) Warmonger (administrator) 2012-07-19 09:12 |
Fixed in r2792. |
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Date Modified | Username | Field | Change |
2012-07-18 07:28 | Warmonger | New Issue | |
2012-07-18 07:28 | Warmonger | File Added: Quests.h3m | |
2012-07-18 17:05 | Warmonger | Note Added: 0002799 | |
2012-07-19 09:12 | Warmonger | Note Added: 0002801 | |
2012-07-19 09:12 | Warmonger | Status | new => resolved |
2012-07-19 09:12 | Warmonger | Fixed in Version | => 0.9 |
2012-07-19 09:12 | Warmonger | Resolution | open => fixed |
2012-07-19 09:12 | Warmonger | Assigned To | => Warmonger |
2012-09-28 16:44 | Tow | Relationship added | has duplicate 0001076 |
2014-05-30 17:41 | beegee | Status | resolved => closed |
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