(0002216)
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Ivan
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2012-02-21 22:19
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Maybe AI can't calculate distance from towers? Stacktrace:
0000011 <signal handler called>
0000012 0x0000000000584763 in std::vector<int, std::allocator<int> >::emplace_back<int>(int&&) (this=0x7fad00000000)
at /usr/include/c++/4.6/bits/vector.tcc:95
0000013 0x000000000057eb50 in std::vector<int, std::allocator<int> >::push_back(int&&) (this=0x7fad00000000,
__x=@0x7fada822c8f8) at /usr/include/c++/4.6/bits/stl_vector.h:840
0000014 0x00007fadc2e00d72 in CBattleInfoCallback::battleGetDistances (this=0x372b130, stack=0x3735740, hex=...,
predecessors=0x0) at /home/ivan/src/vcmi/src/lib/IGameCallback.cpp:73
0000015 0x00007fada8246364 in CStupidAI::activeStack (this=0x4060ab0, stack=0x3735740)
at /home/ivan/src/vcmi/src/AI/StupidAI/StupidAI.cpp:102
0000016 0x00007fadc2c004b0 in CAdventureAI::activeStack (this=0x372b9e0, stack=0x3735740)
at /home/ivan/src/vcmi/src/lib/CGameInterface.cpp:201
0000017 0x000000000069156f in CClient::waitForMoveAndSend (this=0x2a2e8c0, color=5)
at /home/ivan/src/vcmi/src/client/Client.cpp:122 |
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