Notes |
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(0005118)
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Noui
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2014-11-17 11:15
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Confirmed, I get this crash as well |
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(0005356)
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SXX
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2015-01-07 11:13
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@Warmonger if you not looking into this one I'll fix this one. :-)
At moment problem is pretty easy:
1 - First of all server-side always get SecondarySkill::PATHFINDING when player attempt to buy skill.
2 - There also possible some issue with "availableItemsIds" check. |
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(0005357)
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SXX
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2015-01-07 11:50
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Funny, but it's exactly same bug like with 0001899.
There is lambda function that use local variable which end up being garbage, but likely in process of network request it's become 0. Also once fixed it's looks like availableItemsIds check start to work as expected too. |
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At some point GUI was reworked, possibly more such lambdas were introduced. |
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(0005359)
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SXX
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2015-01-07 12:06
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Though I'm checked source code and it's looks like there no other dangerous lambdas like this one. As far as I understand it's should be safe to use non-local variables by reference in lambdas, but would be great if someone more experienced can check exist usages.
Will send pull request once check everything work as expected. |
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(0005363)
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SXX
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2015-01-07 15:48
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