Notes |
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(0005068)
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SXX
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2014-11-06 10:42
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Not really sure how exactly VCMI handle heroes, but if engine expect them to be unique it's might be related to some other breakage I had in game. When one of my clone heroes level up (save can be found in 0001928) I was given choice between two skills:
- "Bas Sorcery" (exactly like that) with icon from "Resistance".
- Some normal skill with proper description that work properly.
My hero already have Basic Sorcery so if I choose first one it's will be just upgrade me to advanced Sorcery, but right click on icon won't show description and make game crash.
Should I even report this one as dedicated ticket or this just result of incorrect behavior of two cloned heroes in game? |
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(0005069)
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AVS
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2014-11-06 10:53
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Dedicated ticket (with relation to this one) is better. |
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(0005070)
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AVS
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2014-11-06 10:54
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Issue is not affects hero with index 0 (Orrin). |
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(0005072)
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SXX
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2014-11-06 12:07
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Just added other ticket about glitches I had: 0001930
Please set relation to this one because I can't do that. :-( |
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(0006116)
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SXX
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2015-11-25 16:20
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It's funny, but this one likely related to 0002277. I'm checked the code and CGameState::pickNextHeroType in fact has isUsedHero check, but of course it's not working. |
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(0006146)
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SXX
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2015-12-05 07:52
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