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Summary | 0000464: Enemy creature order in battle is not according to their speeds (battle queue is correct at start, but not followed) | ||
Revision | 2010-05-29 13:49 by Zamolxis | ||
Description | I believe this came with 0.8b only. Take Sir Mullich in the map attached to 0000327 and attack the blue player above him. Step 1. Battle starts, creature queue correctly displayed on top: http://i4.photobucket.com/albums/y104/Zamolxis/VCMI/VCMI%2008/2010-05-29_Step1_SeeGargoyle.jpg [^] Step 2. After Phoenix attacked Gremlins, the Gargoyles suddenly attacked the Phoenix and were killed in retaliation: http://i4.photobucket.com/albums/y104/Zamolxis/VCMI/VCMI%2008/2010-05-29_Step2_GargoyleAttackedAf.jpg [^] Step 3. Crystal Dragon kills Gremlins, but before Faerie's Dragon turn, Stone Golems suddenly move out of turn: http://i4.photobucket.com/albums/y104/Zamolxis/VCMI/VCMI%2008/2010-05-29_Step3_GolemMovedAfterCry.jpg [^] Notice in the last screenshot also the battle queue: - After the Golem moved out of turn, its position changed in the queue from before the Balista to after the Tent - The Nomad is 4th in the list, but appears again immediately after Phoenix in the next round (which makes me think this bug doesn't affect only the enemy creatures actually). EDIT: Though this is just a temporary bug. Once the next turn starts (Phoenix's move) the order for all creatures gets reset again in the queue. |
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Revision | 2010-05-29 13:37 by Zamolxis | ||
Description | I believe this came with 0.8b only. Take Sir Mullich in the map attached to 0000327 and attack the blue player above him. Step 1. Battle starts, creature queue correctly displayed on top: http://i4.photobucket.com/albums/y104/Zamolxis/VCMI/VCMI%2008/2010-05-29_Step1_SeeGargoyle.jpg [^] Step 2. After Phoenix attacked Gremlins, the Gargoyles suddenly attacked the Phoenix and were killed in retaliation: http://i4.photobucket.com/albums/y104/Zamolxis/VCMI/VCMI%2008/2010-05-29_Step2_GargoyleAttackedAf.jpg [^] Step 3. Crystal Dragon kills Gremlins, but before Faerie's Dragon turn, Stone Golems suddenly move out of turn: http://i4.photobucket.com/albums/y104/Zamolxis/VCMI/VCMI%2008/2010-05-29_Step3_GolemMovedAfterCry.jpg [^] Notice in the last screenshot also the battle queue: - After the Golem moved out of turn, its position changed in the queue from before the Balista to after the Tent - The Nomad is 4th in the list, but appears again immediately after Phoenix in the next round (which makes me think this bug doesn't affect only the enemy creatures actually) |
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