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View Revisions: Issue #2912 | [ All Revisions ] [ Back to Issue ] | ||
Summary | 0002912: looks like deserealization - can't loading saves | ||
Revision | 2018-03-20 21:46 by Povelitel | ||
Additional Information | BinaryDeserializer.cpp return size; > VCMI_lib.dll!CLoadFile::read(void * data, unsigned int size)Строка 32 C++ Символы загружены. [Внедренный фрейм] VCAI.dll!BinaryDeserializer::load(unsigned int &)Строка 194 C++ Символы загружены. VCAI.dll!BinaryDeserializer::load<CGObjectInstance const * __ptr64,0>(const CGObjectInstance * & data)Строка 288 C++ Символы загружены. VCAI.dll!BinaryDeserializer::load<CGObjectInstance const * __ptr64>(std::set<CGObjectInstance const *,std::less<CGObjectInstance const *>,std::allocator<CGObjectInstance const *> > & data)Строка 414 C++ Символы загружены. [Внедренный фрейм] VCAI.dll!BinaryDeserializer::operator&(std::set<CGObjectInstance const *,std::less<CGObjectInstance const *>,std::allocator<CGObjectInstance const *> > &)Строка 185 C++ Символы загружены. VCAI.dll!VCAI::serializeInternal<BinaryDeserializer>(BinaryDeserializer & h, const int version)Строка 402 C++ Символы загружены. VCAI.dll!VCAI::loadGame(BinaryDeserializer & h, const int version)Строка 704 C++ Символы загружены. VCMI_client.exe!CClient::serialize(BinaryDeserializer & h, const int version, const std::set<PlayerColor,std::less<PlayerColor>,std::allocator<PlayerColor> > & playerIDs)Строка 639 C++ Символы загружены. VCMI_client.exe!CClient::loadGame(const std::basic_string<char,std::char_traits<char>,std::allocator<char> > & fname, const bool server, const std::vector<int,std::allocator<int> > & humanplayerindices, const int loadNumPlayers, int player_, const std::basic_string<char,std::char_traits<char>,std::allocator<char> > & ipaddr, const unsigned short port)Строка 355 C++ Символы загружены. VCMI_client.exe!startGame(StartInfo * options, CConnection * serv)Строка 1408 C++ Символы загружены. |
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Revision | 2018-03-08 05:26 by Povelitel | ||
Additional Information |
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