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Summary | 0000037: Stack amount boxes can overlap (0.7#71) | ||
Revision | 2010-05-29 19:04 by Zamolxis | ||
Description | Originally reported by Aidis: 0.7#71 Creature stack number frames in battle can overlap when standing close to each other. H3: http://s5.tinypic.com/1ilh87.jpg [^] VCMI: http://s5.tinypic.com/348oaq1.jpg [^] Copied from SF tracker. Forum report: http://forum.vcmi.eu/viewtopic.php?p=1846#1846 [^] |
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Revision | 2009-11-17 20:52 by Zamolxis | ||
Description | Originally reported by Aidis: 0.7#71 Creature stack number frames in battle can overlap when standing close to each other. H3: http://s5.tinypic.com/1ilh87.jpg [^] VCMI: http://s5.tinypic.com/348oaq1.jpg [^] Copied from SF tracker. Forum report: http://forum.vcmi.eu/viewtopic.php?p=1846#1846 [^] |
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Revision | 2009-11-17 20:25 by Zamolxis | ||
Description | Originally reported by Aidis: 0.7#71 Creature stack number frames in battle can overlap when standing close to each other. H3: http://s5.tinypic.com/1ilh87.jpg [^] VCMI: http://s5.tinypic.com/348oaq1.jpg [^] http://forum.vcmi.eu/viewtopic.php?p=1846#1846 [^] (copied from sf tracker) |
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Revision | 2009-10-08 23:34 by Zamolxis | ||
Description | Originally reported by Aidis: 0.7#71 Creature stack number frames in battle can overlap when standing close to each other. OH3: http://s5.tinypic.com/1ilh87.jpg [^] VCMI: http://s5.tinypic.com/348oaq1.jpg [^] http://forum.vcmi.eu/viewtopic.php?p=1846#1846 [^] |
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Revision | 2009-10-08 23:32 by Zamolxis | ||
Description | Originally reported by Aidis: 0000071 Creature stack number frames in battle can overlap when standing close to each other. OH3: http://s5.tinypic.com/1ilh87.jpg [^] VCMI: http://s5.tinypic.com/348oaq1.jpg [^] http://forum.vcmi.eu/viewtopic.php?p=1846#1846 [^] |
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