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Summary | 0002097: Crash during AI turn (exchange?) | ||
Revision | 2018-02-28 17:35 by Povelitel | ||
Description | My last save "FFA" still crash :( auto currentExit = getObj(currentPos, true)->id; > VCAI.dll!VCAI::moveHeroToTile::__l7::<лямбда>()Строка 1991 C++ Символы загружены. VCAI.dll!VCAI::moveHeroToTile(int3 dst, HeroPtr h)Строка 2002 C++ Символы загружены. VCAI.dll!VCAI::goVisitObj(const CGObjectInstance * obj, HeroPtr h)Строка 902 C++ Символы загружены. VCAI.dll!VCAI::wander(HeroPtr h)Строка 1624 C++ Символы загружены. VCAI.dll!VCAI::performTypicalActions()Строка 2571 C++ Символы загружены. VCAI.dll!VCAI::makeTurnInternal()Строка 875 C++ Символы загружены. VCAI.dll!VCAI::makeTurn()Строка 785 C++ Символы загружены. |
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Revision | 2016-11-10 19:04 by Povelitel | ||
Description | It seems that the crash happens when the heroes exchanged between the army or artifacts. *** My last save "FFA" still crash :( |
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Revision | 2015-02-18 21:39 by Povelitel | ||
Description | It seems that the crash happens when the heroes exchanged between the army or artifacts. | ||
Revision | 2015-02-18 21:38 by Povelitel | ||
Description | It seems that the crash happens when the characters exchanged between the army or artifacts. |
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