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Summary | 0001391: Failed to create savegame after ~2 months of gameplay. | ||
Revision | 2013-08-01 14:56 by Warmonger | ||
Description | Looks like a new bug. It results in behavior similiar to 0001259. 16:40:09 DEBUG ai [1594] - Player 1 ended turn 16:40:09 INFO global [1ab0] - Saving lib part of game... 16:40:09 INFO global [1ab0] - Saving header 16:40:09 INFO global [1ab0] - Saving options 16:40:09 INFO global [1ab0] - Saving handlers 16:40:09 INFO global [1ab0] - Saving gamestate 16:40:09 TRACE ai [1ab0] - Entering void __thiscall VCAI::saveGame(class COSer<class CSaveFile> &,const int): version '741'. 16:40:09 TRACE ai [1ab0] - Entering void __thiscall CAdventureAI::saveGame(class COSer<class CSaveFile> &,const int): version '741'. 16:40:09 TRACE ai [1ab0] - Leaving void __thiscall CAdventureAI::saveGame(class COSer<class CSaveFile> &,const int). 16:40:09 TRACE ai [1ab0] - Leaving void __thiscall VCAI::saveGame(class COSer<class CSaveFile> &,const int). 16:40:09 ERROR network [1ab0] - Failed to save game:Bad read pointer - no RTTI data! 16:40:09 ERROR network [1ab0] - System message: Game has been saved as Saves/Autosave_1 |
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Revision | 2013-08-01 14:51 by Warmonger | ||
Description | Looks like a new bug. It results in behavior similiar to 0001259. |
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